this post was submitted on 19 Sep 2024
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[–] [email protected] 5 points 1 month ago* (last edited 1 month ago) (1 children)

Every single one of Bethesda’s fan favorite games are great games without mods.

Mods are little more than the whipped cream on top of what needs to be an already enticing sundae. Starfield was a perfect example of the fact that mods won’t save a game on their own, and that the days of the level of modability old Bethesda games had are now gone.

[–] [email protected] -1 points 1 month ago (2 children)

Are you kidding me? There's been continents with professional voice acting and 40+ hours of gameplay added to Skyrim. More than once. Not to mention all the patches and tweaks and balancing and UI adjustments.

Skyrim would have fallen off the top 100 games on steam a literal decade ago without mods and fan made stuff. Instead it's still ranked like 50th.

[–] [email protected] 4 points 1 month ago (2 children)

You realize they still sell many, many copies on all the platforms that aren't PC and don't have meaningful mod availability?

Skyrim isn't selling a bunch of copies on Switch for $30 on sale because of PC mods it can't use.

[–] [email protected] 2 points 1 month ago

how can people so easily forget how big of a phenomenon skyrim was, pretty sure 90% of the playerbase never even tried mods

hell i still play it vanilla to this day

[–] [email protected] 0 points 1 month ago (1 children)

You can't judge much of anything based on switch owners and third party availability of games.

[–] [email protected] 1 points 1 month ago

Except it has the same outcome on every other platform it's on, for the exact same reasons.

[–] [email protected] 3 points 1 month ago

Yeah and you get to that point when fans rally around a beloved game renewed by mods over literally decades. If your game is dogshit from the start, that just doesn’t happen. It literally happened with Starfield as some of the most well known Bethesda game modders abandoned the game entirely.