this post was submitted on 10 Sep 2024
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I hit chapter 3 of 6 in Conscript. So far, it's been an enjoyable Resident Evil-esque experience, but chapter 3 has some issues with the environment design. Most notably, there are some puddles you can walk over and others you can't, and the difference between the two is subtle and frustrating. I also think there's something lost from the brilliance of Resident Evil 1 when Conscript's environment is so much bigger. How you manage your resources is very important, and it's more intuitive how you want to do that when you're retreading a small space than a larger one. I'd still recommend this one so far, but I had to mention those caveats.
Since Conscript requires a dedicated hour or two set aside to make any progress, I've been getting back to Divinity: Original Sin a bit lately. The last time I played this was months ago, so I had to look up a walkthrough to continue making progress and pick up where I left off, but the game is still good.
I beat Wolfenstein II: The New Colossus, and I'd say it is largely an improvement over the previous game with one exception. There's approximately one point per level where there's just an arena of enemies surrounding you, and I don't think the game is well built for it, given how fast they chew through your health and your inability to dodge hitscan weapons. I'm very much looking forward to Indiana Jones now that I've finished this one.