this post was submitted on 06 Sep 2024
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Is this the fastest video game death of all time? Not even Lawbreakers died this fast.

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[–] [email protected] 10 points 1 month ago* (last edited 1 month ago) (2 children)

Don't forget the fact that is was a free-to-play game with a $30 price-tag.

[–] [email protected] 5 points 1 month ago

That's what killed it for me. I really enjoyed the Lawbreakers beta, but paying $30 for a game that would either die at a fixed price or quickly shift to F2P made no sense.

[–] [email protected] 1 points 1 month ago (2 children)

How does a f2p game cost $30?

[–] [email protected] 7 points 1 month ago (1 children)

Executive said, "Fuck it, we're charging $30". He thought people would pay that even though its main competitors were f2p.

[–] [email protected] 1 points 1 month ago (1 children)
[–] [email protected] 2 points 1 month ago (1 children)

Ultimately, no. It was going to be at first but prior to release, it changed models and ultimately stayed at $30 until it died.

[–] [email protected] 6 points 1 month ago (1 children)

You know what f2p means to me? It means you can play the game for free but the experience is guaranteed to be miserable because you're going to have relentless ads crammed down your throat for skins and other bullshit I couldn't give a single fuck about, and no matter how much you pay it never stops.

So if it's between that and just paying $30 for the game, I'll take the $30 every time. I avoid f2p games like the plague.

[–] [email protected] 3 points 1 month ago (2 children)

I agree with you. The market didn't.

[–] [email protected] 0 points 1 month ago (1 children)

Free to play games have to reach a much larger audience to break even, so chances are it was just as doomed if it was free.

[–] [email protected] 2 points 1 month ago (1 children)

Yeah, but the barrier to entry is much lower when the games are free.

[–] [email protected] 1 points 1 month ago

Chances are it wasn't the barrier to entry that did that game in, is my point.

[–] [email protected] -2 points 1 month ago

Your previous statements seem to indicate otherwise:

Lawbreakers was an excellent game that was killed by executive stupidity.

[–] [email protected] 1 points 1 month ago

It was originally advertised as f2p, at some point they changed their minds and decided to charge for it, clearly it didn't go well since people already associated it with free.