this post was submitted on 12 Aug 2024
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Wouldn't the object need to be something of deep importance to the individual or be a poetic representation? I always assumed the volleyball was a symbol of everything he left behind. Things like recreation no longer mattered; only survival. :shrug: but I also thought the movie sounded incredibly boring. If you want a random item, go for qualities like "awkward to carry" or "gets hot when left in the sun". Give your characters personality or force them to choose that object at a moment it's inconvenient.