this post was submitted on 18 Jun 2024
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Companies have been pushing VR so long now. I'll say that I think the tech is cool and the idea is cool, but I will literally never use them.
I can't wear them while working as I am in meetings 99% of the time.
I would not wear them in my free time, as I do not want to disassociate from my wife and cats.
My issue is, aside from gaming, I'm not interacting with the content or data in any meaningful, improved way.
VR for real life is just a series of flat two dimensional screens, usually with a novelty background of a waterfall.
Yeah, I think it could be useful for CAD or 3D art (with proper software) but I can’t think of many other jobs where it would be all that helpful.
I demoed a system that let you input construction plans and walk around/ interact with ar wires/plumbing/walls once. But it was so cumbersome to implement it was more like a neat tech demo.
Maybe once the tech is small enough to fit inside safety glasses...
I love VR. So I use it for gaming maybe once a week, for 1-2 hours, usually as an activity with my SO so we can switch who's playing each "round" depending on the game. That's the maximum I find fun instead of tiring. I can't see using it for long periods or for work, that sounds like a nightmare.
This is just a price to function issue.
If the price was 0 everyone would have one.
But the cost of it is way too high for what it is. Price and weight etc will come down. Uses will increase.
Have one != Use one. I own two and stopped using them ages ago. All of them are too clunky and I realized I'm generally too lazy to want to interact with stuff in VR vs my more comfortable media consumption on a TV and a couch.
Maybe if they were super lightweight and I could legitimately do real exercise with them they'd be useful, but as is they're too hot, too uncomfortable and too limited.
I don’t think the cost is too high at all. But I also don’t think it’s a consumer device right now. It’s a dev kit with none of the cost savings of production at scale.
It's absolutely phenomenal for gaming or vr "experiences" (basically movies made specifically for vr). But the corpos are really hellbent on making everyone use it for meetings for some fucking reason. Which is truly the lamest, most unnecessary use of this tech.
I would only use VR in racing, flight sim, or space sim games. probably once a couple of months after the initial excitement.
That’s a good point. I’d have loved this for elite dangerous.
I have found my headset useful for work, when working from home and I don't do camera on meetings anyway.
At home it's pretty nice, and since my ears are open I can actually talk, so my wife actually prefers it over me wearing headphones. But all things in moderation, I wouldn't wear it constantly.
Despite being a huge fan of the concept, I still couldn't go for Apple's headset, it's heavy, it's expensive, and lack of controllers are all deal breakers. The Quest 3 is lighter, has good controllers, and is more affordable. It may not have the displays as nice as Vision, but that doesn't make up for the rest of the stuff.
Aren't the meetings pushed as one of the basic function of these? But I guess it only makes sense if most of the participants use them and software has the support.
If most people have them? Ok, I’ll tell all my clients to get a pair 😂
yeah the software they developed only works between Vision owners... perfect for meetings between all your millionaire friends I guess
The current iterations have far more potential than the past.
But the hardware is stil too power inefficiënt and the display pixel density is expensive to produce.