this post was submitted on 07 Jun 2024
373 points (98.4% liked)
Technology
59378 readers
2618 users here now
This is a most excellent place for technology news and articles.
Our Rules
- Follow the lemmy.world rules.
- Only tech related content.
- Be excellent to each another!
- Mod approved content bots can post up to 10 articles per day.
- Threads asking for personal tech support may be deleted.
- Politics threads may be removed.
- No memes allowed as posts, OK to post as comments.
- Only approved bots from the list below, to ask if your bot can be added please contact us.
- Check for duplicates before posting, duplicates may be removed
Approved Bots
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I think Blender, and to a lesser extent Godot, were able to start making leaps and bounds like that due to funding as well. My memory is hazy on it but I recall probably 5-ish years ago the Blender foundation got a massive capital boost, and Godot has seen a lot of big name donors recently due to the Unity debacle. As far as I know, that hasn’t really happened for GIMP yet. I used early builds of both Blender and Godot, and the difference is night and day with how much they’ve managed to mature. GIMP on the other hand looks and feels largely like it did in 2010 IMO.