this post was submitted on 26 Mar 2024
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the developer answer is just that if everyone treated you like an unstoppable short-tempered killer, the dialog and role-playing aspect of the game would be hampered. In a perfect world, todd howard would have programmed a reputation system in the game so you can scare and intimidate people if you wanted to, but it's good enough without it.
And I get and understand that. Like I said it's a game. Games need to be made in certain ways so that most of the people who play them enjoy them. Plus there are certain limitations on technology and whatnot.
But that's why we quicksave.