this post was submitted on 26 Mar 2024
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Vinyl has a slow progression in quality degradation due to friction that creates a certain kind of sound warmth that is pleasing to our ears. This can also be relicated digitally, but the imperfections and feelings associated with the physical ritual actions of loading a record can't.
Vinyl just has more engagement going on despite the sound quality being lower. Kind of like how some people have fondness for fireplaces despite central heating being technically better at maintaining a warm temperature.
Some people confuse the extra engagement with sound quality because a lot of people just don't think things through.
With conventional record players with a mechanical head. I suppose that you could probably use an optical one -- I remember reading about that being used by archivists.
google
Yeah.
https://en.wikipedia.org/wiki/Laser_turntable
The thing I think I remember reading about was apparently this related thing:
IRENE
considers
If you can get multiple physical copies of an analog recording, you could probably scan them and use statistical analysis to combine information from the physical copies, eliminate damage from any one copy.
Yes, I was referring to the most common way of playing vinyl records with a physical needle.
Combining multiple records could give you an average, but it would both lose the things that make vinyl and experience like pops from dust specs and imperfections. Plus a cleaner copy could be had from the masters used to press the vinyl records. You know, the same master that is used to make exact duplicates for CDs.
Recreating an approximation of a lost master recording from multiple vinyl records with voice reduction on the imperfections would be an interesting idea, so my guess is someone has already done that 😉
that engagement materially impacts sound quality because you're actively listening.
It impacts the perception of sound quality, not the actual sound quality.
You could get engagement through digital audio files too, though.
But I'd argue that it doesn't affect the sound quality, but the enjoyment of the sound. The sound waves themselves don't actually change because we're actively engaging.