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Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

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Delete PSPs and Rebirths, real Atlus stank hours. This localisation kind of sucks, lol.

I have a bunch of ridiculously specific questions about Tactics Ogre My Beloved, that I cannot find on search engines (DDG and Searx) or in the LUCT faq/guide. I also looked at Warren Report and Coffee Potato on youtube, no dice. If you know about it pls tell me, or embarrass me by showing me links to the answers!

  • Why do Ninjas suck so bad at magic? Three damage from a FireBurn on a fire-elemented Ninja to a wind-elemented Eagleman of the same level???

  • Actually what's a good strat for Ninjas generally? They're so frail.

  • What governs whether or not spells like Thunder or Acid are single-tile target or five-tile targeting? I have two Valkyries with Thunder, and one casts for five tiles, the other for one tile...

  • Is there a way to influence or change alignment, or is it just random and fixed?

  • Does loyalty affect a unit's stats or anything?

  • What even governs accuracy, just generally? Also is the RNG completely goofy?

  • Why is Canopus such a heroic chad who cannot be stopped and MVP every time??? stalin-heart

THINGS I HAVE UNCOVERED BY WATCHING RANDOM VIDEOS:

  • While stat increases are random on level, there is a Skill system that grants a unit "points" in that skill, i.e. Missile, Utility, Melee etc. Basically units get better at using attacks or spells or etc the more they use em. This may account for why my Ninjas and also Valkyries are trash shrug-outta-hecks

  • If you walk back and forth over non-City locations you can get random battles. I want more Lizardmen so this is handy.

Also if anybody knows how to make PCSX derived emulators (PCSX-R, for example) load Tactics Ogre saves? The PlayStation version apparently fails to load saves from thirdparty memory cards that use compression, and Tactics Ogre on PCSX-ReArmed also fails to load saves it created. If you have any info on the PlayStation version's turbojank code, please hmu. I actually suspect that the game has poor coding overall, since the Super Famicom english translation is buggy despite being by a known group, and the PlayStation version seems hokey too. (hangs briefly during turns, aforementioned save issues, goofy text box formatting)

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submitted 6 months ago* (last edited 6 months ago) by [email protected] to c/[email protected]
 
 

I lost my old 3x3 I whipped up about a year ago so I made a new one in gimp. I wanted to add sonic adventure to represent my love for dreamcast and tekken 3 for fighting games, my favorite fighting game (almost put mortal kombat 2 instead but I've played more T3 over it). Also decided to add games I always come back to like Castlevania SOTN, FF Tactics, D&D arcade, Diablo, and Resident Evil (Biohazard is the cooler name). And for games I recently discovered and am playing Ultima Online and Neverwinter Nights.

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I know a bunch of people here like this map clicker. This seems to be the lowest price on it so far. They're trying to get people to buy it because DLC is coming out I guess. I tried it a bit on that free weekend several months ago and it seemed interesting enough. I do almost all my gaming on a steam deck now though so idk whether it's a good fit.

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I didn't think my laptop would be able to handle it with the bells and whistles of shaders and whatnot but it does which is nice. And I found out that there's a tiefling head for humans which I used on my druid to make her half-human which is cool.

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submitted 6 months ago* (last edited 6 months ago) by [email protected] to c/[email protected]
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It's set in Berkshire and you blast the heads off tweed wearing toffs who's infection by las plagas doesn't change their behaviour at all cos they're already barbarians.

The final boss is the queens brain in a mech suit and then you nuke Eton.

All brits to be voiced by Hasan

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This goofy ass form of Bowser fucking cracks me up. Stupid castle face

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Got into the beta and it’s watered down compared to Tarkov, but it’s actually made with UX and optimization in mind. The mobile version is a competent mobile extraction shooter, but they clearly understand why Tarkov has a cult appeal while also understanding why it stays cult.

Example: user experience in inventory is improved by allowing to roll up rollable items like an empty duffel or chest rig, which Tarkov lacks. There are also macros to “sell all” and whatnot that Tarkov lacks. Better realism and experience every time I’m interacting with my extra chest rigs. I highly reccomend keeping an eye on it if you like the idea of Tarkov without actually enjoying Tarkov.

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It's fun, folks. Miss my reverts tho.

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Real bloomer hours who up, smash that upbear if you've been playing through 40 years of incredible video games bloomer

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submitted 6 months ago* (last edited 6 months ago) by [email protected] to c/[email protected]
 
 

I suck at Tarkov and this mod for SPT-AKI is everything I wanted. Can load in to a raid with a friend using a self hosted server and play together against AI PMCs that for me are quite challenging and pose a massive threat.

Raids feel alive with constant gunfire between scavs and PMC it honestly feels like the real deal but without the hackers.

Anyone with Tarkov gathering dust in their libraries I'd suggest giving it a go. I'd imagine its boring for the real Tarkov sweatlords but that's not me

https://sp-tarkov.com/ https://github.com/project-fika/Fika-Documentation

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Not affiliated with the developer or anything. Thinking I'll pick this one up.

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