I'm not sure what you mean by the saturation being around 50% across the board. If I peek the HSB of all of the averages only that first teal-ish one appears to be around the mid point for saturation.
vithigar
I'd expect that many images are going to be somewhere near 50% grey if you average their luminance out overall. That's just the average of every colour though. The fact that averaging a range of things tends toward a standard distribution isn't particularly surprising. Again though, it's not hard to get a diffusion model to generate something outside of that expectation.
Prompt: "night sky"
Image:
Average colour:
Average brightness: 21%
Prompt: "lineless image of an old man drawn in yellow ink on white background"
Image:
Average colour:
Average brightness: 90%
I'm saying it because it's not only obvious with even a moments thought (you can literally just ask it for an entirely red image or whatever), but also because it's easily provable.
Prompt: "Under the sea"
Image:
Average pixel colour:
Prompt: "a man with red hair wearing a red coat standing in front of a red background"
Image:
Average pixel colour:
So I ask you the same question. Did you just say that because you felt like it was true?
It is absolutely not true of all AI images. I'd be surprised if it's even true about most AI images.
Regardless of whether the gaming market itself is growing or not you can still compare to Nvidia to see how AMD is doing within that environment. If no one was buying any GPUs Nvidia would also be showing a dip, but they're not.
I'd put money on a pretty messy driving history for the insurance to be that much.
That Concord episode of Secret Level is going to be pretty awkward.
I had a boot floppy I needed to use when I wanted to play Sim City 2000 because my PCs usual configuration didn't have enough free conventional memory.
I had another one for Zone66 because its memory management was incompatible with EMM386.
Yeah, there are some disappointing limitations for sure, but it definitely is interesting, and does at least feel more like a human player than the normal CPU opponents.
...if a somewhat schizophrenic one.
As in the opposite of a "disarming smile", which is a common expression.
I don't know what it's using specifically under the hood, but in Street Fighter 6 Capcom recently added a new AI opponent you can fight that they say is trained on actual player ranked matches and fights more like a human opponent. You can even have it try to mimic your own playstyle if you've played enough.
It can do some odd things and its mimicry isn't perfect. But it definitely doesn't feel like the typical high difficulty CPU opponent which uses things like input reading to react faster than a real player ever could.
...it also has been seen teabagging.
Odd. I tag your red at 78%. And for what it's worth this RGB to HSV converter agrees with that number taking your colour hex as C92D20. I certainly don't know enough about it to offer an explanation as to why it might be different.
edit: Ah, I think it's HSV vs HSL, which I'm just now learning are different things. :D