tuckerm

joined 1 year ago
[–] [email protected] 143 points 4 months ago (3 children)

This article brings up a great point.

In addition, I've always thought that video games work the way we were told the world worked. (At least, the way we were told it worked in the 90s in America.) Work hard to get some resources so that you can use those resources to build more stuff to get more resources, etc.

Kids today can work as hard as they want, only to still have no chance of paying for college and still have no chance of buying a house. Video games at least provide that "strategy -> effort -> reward -> next level" cycle that our brains find very rewarding, which, for far too many people, does not exist in real life.

That's probably what makes modern games so disappointing, too. Games were one area that actually was a meritocracy... until pay-to-win messed that up.

[–] [email protected] 30 points 4 months ago (1 children)

Sonic and Dr. Robotnik are codependent. They don't actually want to defeat each other. That's why Robotnik is always building these elaborate bases that, for some reason, have a bunch of perfectly Sonic-sized tubes for getting around in. And it's why there's always that moment at the end where Sonic is chasing Robotnik but doesn't catch him.

[–] [email protected] 3 points 4 months ago (1 children)

Cool! I'm not a hardcore sim racing fan, but I got a little into them when I realized that you can play them without a wheel if you use the gyroscope in a PS5 controller for steering. It's not perfect, but it's accurate enough to play these games that are otherwise unplayable with an analog stick.

BTW if anyone is reading this and thinks you might want to try it, Assetto Corsa is two dollars on the Steam sale right now. It came out a while ago, but there are graphics mods that make it look nice. https://store.steampowered.com/app/244210/Assetto_Corsa/

[–] [email protected] 3 points 4 months ago

I had no idea any solenoid keyboards were being made. Looks like a solid endgame right there.

[–] [email protected] 7 points 4 months ago (1 children)

In case anyone doesn't know, this game is basically Devil May Cry but in the Metal Gear Solid universe.

I'm telling you that because I didn't know that when I bought it. I had played MGS 1 and 2 before buying this game, and it took a couple of hours for me to realize, I don't think I'll be sneaking up on anybody in this one. It's a good Devil May Cry game, though!

[–] [email protected] 16 points 4 months ago

This is very cool. I'm hoping 404media.co and aftermath.site do it -- those are two independent sites that I've subscribed to after hearing about them on the fediverse. Seems like most of 404media's writers are on Mastodon, at least.

I also like that this feature creates the ability to have a known link for an author across multiple websites. With that, you could show posts that link to any other article by the same author, regardless of which site the article was published on. So then you can see all the threads of discussion about all of the articles that particular author has written.

[–] [email protected] 2 points 4 months ago

This might not be exactly what you're looking for, but Neon White is one of my favorite games of the last few years, and it's on the Switch. I played on PC, but I haven't seen any complaints about the Switch version.

I don't really know if I'd call if a first person shooter. It's more like a first person platformer and you have to shoot some targets before completing the level. Levels are very, very short, and you'll replay them many times to shave a fraction of a second off of your time.

[–] [email protected] 13 points 4 months ago

It could've been the first YAAA YAAA YAAA YAAA YAAA game. Instead, it's just an AAA game, and I'm probably going to skip it. :(

[–] [email protected] 26 points 4 months ago (4 children)

I'm more than happy to jump over to whichever side is winning. Got my Andromeda flag ready to fly as soon as things start leaning in their favor.

[–] [email protected] 2 points 4 months ago (4 children)

Yeah, it definitely needs trackpads that are easy to reach in order to be a Steam Deck controller. (And I'm saying "easy to each" because the awkwardly placed Playstation touchpad doesn't count.)

I'm curious about this part, though:

Gyro in the "Steam mode". With the sticks having a touch sensor too.

That sounds like an advantage over a Playstation or Switch controller. I'm guessing that means you could enable the gyro just by touching the analog stick, without having to press a button. That's like what most people did on the Steam controller, where the gyro would enable when you touched the trackpad.

[–] [email protected] 12 points 4 months ago

I'm guessing GP was referring to the fact that the DRM-free download store is partnering with a "you don't actually own this" streaming service. As long as it's optional, I don't have an issue with it, and the word ironic doesn't necessarily imply that its a negative.

[–] [email protected] 1 points 4 months ago

Very cool. I'm also really curious about how the author ended up looking at Blazblue when working on this, haha.

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