Correct
Jadon Schreier has written two great investigative pieces about this:
Andromeda - https://kotaku.com/the-story-behind-mass-effect-andromedas-troubled-five-1795886428
Anthem - https://kotaku.com/how-biowares-anthem-went-wrong-1833731964
Correct
Jadon Schreier has written two great investigative pieces about this:
Andromeda - https://kotaku.com/the-story-behind-mass-effect-andromedas-troubled-five-1795886428
Anthem - https://kotaku.com/how-biowares-anthem-went-wrong-1833731964
Man I've been waiting for a game like this for ages. Time will tell how good it ends up being
Everyone picks a streaming service for their needs. YT music has a large library bundled with ad free YT, Apple Music is a natural choice if you're in the Apple ecosystem and Spotify exists too.
I recently switched to Tidal from Spotify and haven't looked back. The UI is familiar enough, having lossless is really nice, and not having my phone lag whenever I open my library is great.
Then there's the other factor of how much each streaming service pays it's artists. To make 1000$ in revenue, this is how many streams an artist needs:
YT Music : 500,000 ($0.002 per stream)
Spotify : 314,465 ($0.00318 per stream)
Apple : 125,000 ($0.008 per stream)
Tidal : 77,882 ($0.01284 per stream)
Granted, musicians almost never make their money from streaming services. However, if an artist were to have that 314k streams on Tidal instead of Spotify, they'd make 4 times as much money.
Every time this list is brought up, I always forget darksiders 2 is on it
Some people are seriously overpaid though. Kotick's severance package being able to pay for the combined total of TLOU2 and GTA IV is crazy