skizzles

joined 1 year ago
[–] [email protected] 1 points 2 days ago

That makes more sense.

That is more defined of an answer. It would be great to see a reliable method of being able to share games with other users.

 

Mushroom Primordia.

Need to work on getting things in focus a little better.

0
Orange Moss (pixtagram.social)
 

Found this growing alongside some green moss underneath/behind a waterfall.

5
Orange Moss (pixtagram.social)
submitted 2 days ago* (last edited 2 days ago) by [email protected] to c/[email protected]
 

Found this growing near some green moss underneath a waterfall.

[–] [email protected] 7 points 3 days ago

Same, I've always just rounded up. Even when it comes to things like .50¢ I still just round it up to the next dollar.

[–] [email protected] 1 points 1 week ago* (last edited 1 week ago) (2 children)

Giveaways should not be banned.

It could help to bring more people to your community.

It would be better to have a very simple couple of rules.

No posting the codes outright. Simple mechanic for giving the code out like guess the number, or first to comment. State the source (Steam, GOG, Epic)

Like literally all you need, and yes I'm salty because I was literally just trying to give away a game because I have a code for something that is already in my library.

Don't ban things that are beneficial to others. "We prohibit giveaways because we cannot be sure that the person holding the giveaway will actually do what they promise." is not a valid enough reason to ban giveaways. Someone is offering something up, if they don't commit, then ban them, not the practice of generosity.

Edit: added a comma

[–] [email protected] 6 points 2 weeks ago

This is exactly what happens when the system is based on lowest bid contracts.

[–] [email protected] 2 points 2 weeks ago

They should, but they are in on the take so they won't.

[–] [email protected] 9 points 3 weeks ago

They are trying to "save face" by shit talking while refusing to show any true evidence that their product does not impact performance.

People are tired of it so they stop buying games that have Denuvo. Denuvo needs to look like a sound investment, but it's bleeding out because it really isn't, and companies are likely losing more than they are actually gaining via sales because of Denuvo, thus some companies are distancing themselves and Denuvo is losing money.

[–] [email protected] 3 points 3 weeks ago

I was unaware that there are were two from that time period.

There's another one in Okinawa which is now known as Peace Prayer (or Memorial) Park.

https://en.m.wikipedia.org/wiki/Okinawa_Prefectural_Peace_Memorial_Museum

[–] [email protected] 4 points 1 month ago (1 children)

And OPs "Pstpstpst" requires too much enunciation. Pspsps is where it's at.

[–] [email protected] 6 points 1 month ago

Yup, that's it!

 
[–] [email protected] 6 points 1 month ago

I figured it out.

I was already headed the right direction by using something like this...

But for whatever reason it seems to ignore a double tap to release it, maybe I'm just too slow on tapping lol. I changed it to onhold="enterrelease" and it works like intended.

 

If anyone has any experience with Unified Remote, I could use a little help.

I'm in the process of making a button board for ATS/ETS2 Truck sim games.

I have everything working except for one button.

I am trying to make the button dual function. I press it once and it holds down a key, press it again and it releases.

I can get it to hold the button down fine, but I'm having some trouble getting it to use a secondary function to release the key. I can just hit another button on the board and it stops which is fine, but not really as graceful as I would like.

I did read through their GitHub documentation but I don't see any info on specifically what I'm trying to do.

[–] [email protected] 2 points 1 month ago
69
A bug. (lemmy.world)
 
 
[–] [email protected] 3 points 1 month ago (1 children)

Coulda just flew to Oregon for that one lol. You can catch them up on haystack rock.

I bet it was still an awesome experience you had none the less.

11
Flower (lemmy.world)
 

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