sj_zero

joined 1 year ago
[–] [email protected] 1 points 5 days ago

I think I've played NFS1 the most, the original one for MS-DOS. The non-circular tracks felt like they were set up for the love of driving, and I really enjoyed driving those tracks without even worrying so much about winning the races.

[–] [email protected] 4 points 1 month ago

The same paypal that thought they can fine you for TOS violations?

Deleted my account, nothing of value was lost.

[–] [email protected] 2 points 1 month ago

Absolutely, if you care about historical works you should make sure that you have a copy that you control.

A large portion of the things on my jellyfin are like that, because once they take away media ownership, and they can change or take away your stories at any time.

[–] [email protected] 6 points 1 month ago

It's really simple when you think about it, the taste of any fermentation is going to be the taste of what you put into it minus any of the sugars. Maple syrup is sugar and the liquid extract from a tree. So once you remove the sugar, all you have left is alcohol and the liquid extract from a tree.

It's actually one of the reasons that I think my need made from honey turned out to be so lovely, is once you take the sugar out of honey what you're left with is extract from flowers.

[–] [email protected] 7 points 1 month ago (3 children)

It wasn't a terrible idea, but I tried to make maple syrup mead, and it tasted exactly like breaking a branch off of a tree and trying to suck it. Like, that green tree taste. Complete waste of some very expensive maple syrup.

[–] [email protected] 4 points 1 month ago (1 children)

The d day level of medal of honor was a serious moment. It's like "yeah, you keep dying and it's frustrating. You're watching all these other people die. But that's what it was actually like."

There was a moment where I had made it to the buildings and looked back and saw my brothers in arms being mowed down and it's a different experience than seeing it on TV.

[–] [email protected] 5 points 1 month ago

It seems like the thing to do if you don't use printers is to erase the cups packages from your system to close that port. Not sure it's even patched yet.

[–] [email protected] 0 points 1 month ago

It's actually pretty decent as a generic 90s square RPG, but fails miserably as a sequel or even as an addition to the Chrono trigger universe to the point that I'm pretty sure most people just pretend there was never another entry in the Chrono series.

[–] [email protected] 5 points 1 month ago

I always figured slime is a story about the power of friendship, so sometimes you need some chatting around a table because friends don't just use demon lord powers on each other all the time.

[–] [email protected] 7 points 1 month ago

One thing is that education isn't the same globally. You should probably have an other option to account for that.

[–] [email protected] 14 points 1 month ago

Then you say "this argument doesn't exist."

And it replies "you're right! That argument has never been a part of package x. I've updated the argument to fix it:" and then gives you the exact same bleedin command....

[–] [email protected] 7 points 2 months ago

Glad to see a Black and white open source recreation, but you're correct in this regard. I have black and white on my PC right now in a dark corner.

 

Link aggregators have a problem on the fediverse. The approach is server-centric, which has positives, but it also has major negatives.

The server-centric approach is where a community belongs to a certain server and everything in the world revolves around that server.

The problem is that it's a centralized formula that centralizes power in a the hands of a whichever servers attract the most users, and potentially breaks up what might be a broader community, and makes for a central point of failure.

Right now, if [email protected] and [email protected] talk on [email protected] then a lot of things can happen to break that communication. if c.com defederates b.com then the communication will not happen. If c.com breaks then the communication will not happen. If c.com shuts down then the communication will not happen. If c.com's instance gets taken over by management that doesn't want person1 and person2 to talk, then the communication will not happen.

Another problem is that [email protected] and [email protected] might never meet, because they might be on [email protected] and [email protected]. This means that a community that could reach critical mass to be a common meeting place would not because it's split into a bunch of smaller communities.

Mastodon has servers going up and down all the time, and part of the reason it's able to continue functioning as a decentralized network is that as long as you're following people on a wide variety of servers then one server going down will stop some users from talking but not all of them so the system can continue to operate as a whole. By contrast, I'm posting this to one server, and it may be seen by people on a wide variety of servers, but if the one server I'm posting this to goes down the community is destroyed.

There are a few ways to solve the problem...

one method could work as something like a specific "federated network community". There would be a local community, and the local community would federate (via local mods, I presume) with communities on other instances creating a specific metacommunity of communities on many instances that could federate with other activitypub enabled communities, and if any of the federated communities go down the local community remains. If any servers posed problems they could cease being followed, and in the worst case a community could defederate totally from a server (at a community level rather than a server level) In that case, [email protected] and [email protected] could be automatically linked up once both connect to [email protected] (I'm thinking automatic linking could be a feature mods could turn off and on for highly curated communities), and if c.com shuts down or defederates with one of the two, [email protected] and [email protected] would continue to be able to talk through their federated network.

Another method would be something more like hashtags for root stories, but I don't know how server-server links would be accomplished under a platform like lemmy, kbin, or lotide. I don't know how hashtags migrate on mastodon type software and how that migrates. In that case, it might be something like peertube where a network is established by admins (or users, I don't know) connecting to other servers manually.

Finally, I think you could implement the metacommunity without changing the entire fediverse by having the software auto-aggregate metacommunities. You could create a metacommunity community1 on a.com that would then automatically aggregate all posts on communities called community1 on all known servers. The potential downside of this is you could end up with a lot of noise with 100 posts of the same story, I haven't thought much about how you could handle duplicates so you could participate but wouldn't have 100 similar posts. In this case with respect to how to handle new posts, each metacommunity would be a local community and new individual posts would be posted locally and federated to users on other metacommunities. If metacommunities of this sort became the norm, then the duplicates problem may be solved organically because individuals using metacommunities would see the posts on other metacommunities and wouldn't bother reposting the same story, much like how people see a story and don't repost in individual communities.

One big problem is scaling, doing something like this would definitely be a non-trivial in terms of load per community. Right now if one person signs up to one community, they get a lot of posts from one server. Under a metacommunity idea like this, if one person signs up to one community, they get a lot of posts from many, many servers. lemmy.world has 5967 total instances connected to it, and 2155 instances running lemmy, lotide, kbin, mbin, or friendica that could contain similar types of community, that's a lot of communities to follow for the equivalent of one single community, especially if some of the communities in the metacommunity have a lot of traffic in that community. You'd have to look at every known server to first see if it exists and second if it has a community appropriate for the metacommunity, and the metacommunity would have to routinely scan for dead hosts to remove from the metacommunity and live hosts that may start to see an appropriate metacommunity has been created.

I'm sure there are other solutions, but I'm just thinking of how things work within my current understanding.

Of course, for some people, the problem is one they don't want solved because it isn't a problem in their view (and that's a legit view even if it's one I'm not really amenable to). Some people prefer smaller communities, or want tighter control over their communities. For servers or communities that don't want to be brought into a metacommunity, it seems like some sort of flag to opt-out (or opt-in as the case may be) should be designed in -- I'm thinking something in the community description like a textflag NOMC or YESMC that server software would be designed to respect.

With respect to moderation, It seems to me that you could have a variety of strategies -- you could have a sort of default accept all moderation where if one instance moderates a post other instances take on the same action, or whitelist moderation where if one instance or one set of moderators on a whitelist take an action then other instances take the same action, or a sort of republican moderation where if a certain number of instances take an action then other instances take the same action, and probably an option for individual metacommunities to only accept moderation from the local community the original post came from. I suspect you'd want a choice in the matter per metacommunity instance on a server.

 

Anyone who knows me knows that I've been using next cloud forever, and I fully endorse anyone doing any level of self hosting should have their own. It's just a self-hosted Swiss army knife, and I personally find it even easier to use than something like SharePoint.

I had a recurring issue where my logs would show "MYSQL server has gone away". It generally wasn't doing anything, but occasionally would cause large large file uploads to fail or other random failures that would stop quickly after.

The only thing I did is I went in and doubled wait_timeout in my /etc/mysql/mariadb.conf.d/50-server.cnf

After that, my larger file uploads went through properly.

It might not be the best solution but it did work so I figured I'd share.

 

Apparently it's been out since June and I just never realized, but there's a new pfsense out.

https://www.netgate.com/blog/pfsense-2.7.0-and-23.05

Not exactly timely, but I bet I'm not the only one who easily forgets about that particular thing. Most of my stuff is set to autoupdate so I tend to forget.

The upgrade downloaded a large number of packages, I think about 160, during which network connectivity continued to function. After downloading, my router PC reset, and that first boot after the upgrade took quite a few minutes. I ended up running the 90 second timer out after which it reset to 20 seconds a number of times. I was just about to start digging for an HDMI cable to see what when I heard the router beep and my internet came back. Perfect upgrade, didn't need to fix anything afterwards.

 

So both lemmy and lotide were having big problems where they'd get totally overwhelmed, especially once I started federating with huge instances. At first I thought it was because my servers aren't very powerful, but eventually I got the idea that maybe it's because it can't keep up with federation data from the big instances.

So I decided to limit the connections per IP address. Long-term testing isn't done yet, but so far both my lemmy and lotide instances aren't getting crushed when they're exposed to the outside world, so I think it's helping.

In /etc/nginx/nginx.conf, under the http section, I added the line "limit_conn_zone $binary_remote_addr zone=conn_limit_per_ip:10m;"

Then, in my sites-available folder for the services, I added "limit_conn conn_limit_per_ip 4;" or something similar. Both lemmy and lotide have different sections for ActivityPub and API, so it appears I can limit the connections just to those parts of the site.

It's only been a few days, but whereas before both instances would die randomly pretty quickly once exposed to the outside world, now it appears that they're both stable. Meanwhile, I'm still getting federated posts and comments.

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