If you were traveling at a constant 100 mph, it would take you 249 hours to travel around the circumference of the Earth, and 2,389 hours to reach the Moon. If the distances are actually accurate then these achievements should be nigh on impossible to get in any reasonable amount of time. That now 0.2% of players have them means the distances aren't accurate, that they used an achievement unlocker, cheated in-game, or have a fuckton of playtime.
shadowedcross
Not necessarily. It's directly integrated into the program and platform that most PC gamers use, meaning it doesn't require any third party software and is probably easier to use. Personally, Geforce's solution stopped working reliably for me a long time ago.
The issue is that when I have a lot of good energy it means I'm actually able to do, and enjoy, fun things, where normally I might be unable.
I think it's still a very real issue, even if it's less of one than it used to be. I haven't seen any phones or monitors with burn-in in person, but the only OLED monitor I see on a regular basis is my own, and phone screens pose less risk of burn-in in general, since they're not getting used continuously for 8+ hours a day, nearly every day.
My partner and I just use big backpacks, easier than having to hold heavy bags in hand, especially since we don't drive.
This is why roguelikes that are actually closer to Rogue are called traditional roguelikes these days.
Doesn't matter. It's still going to be the same Ubisoft formula. It's a shame as well because the potential is always there but they're too afraid to actually innovate, not even considering the actual QA issues.
Unsurprising given the state of the PS version.
One in a long line.
Same here in the UK. Shops and such had hand sanitizer instead.
That 0.1% is the number of players who have the achievement, not OP's completion progress. But it's also probably very small.