raydenuni

joined 1 year ago
[–] [email protected] 6 points 4 months ago (5 children)

I think you have to take it within the context of when it came out. CoD4 and Mass Effect came out 9 years later. There wasn't anything like HL in 98. Enemies that talked to each other and flanked you? Unseen before. Does it stand up to games now? We've learned so much since then. But I think you'd be hard pressed to find a modern shooter that didn't trace its heritage back to HL.

[–] [email protected] 3 points 4 months ago (7 children)

When did you first play it and what other shooters had you played?

[–] [email protected] 0 points 6 months ago (4 children)

This is now my second favorite "cart before the horse joke".

[–] [email protected] 7 points 7 months ago

I appreciate when a company chooses to not manipulate its customers with sales pricing and instead has a fixed price.

[–] [email protected] 1 points 8 months ago

I disagree about it being legitimate for games with hard currency. Games do it purely for psychological reasons. They could easily let you earn and spend hard currency in game and spend real money directly. But it's more profitable to have you buy points.

[–] [email protected] 4 points 9 months ago (1 children)

I don't know that I would call Northgard a Warcraft clone. The mall is divided into tiles and each tile has its own resources and building limits. Units can only attack other units that are in their tile. There's a much bigger emphasis on building up your tech tree and taking tiles.

Still, it's one of the more interesting and fun evolutions of the RTS genre. If sci-fi is more to your taste, Dune the newer gameby the same studio is similar.

[–] [email protected] 5 points 11 months ago* (last edited 11 months ago)

Good change, obviously. Monetizing cosmetics in this game has always struck me as odd. The game's not ugly, but it's not pretty enough to sell skins in my opinion.

If anyone's curious about the gameplay, Monster Train is a favorite deck builder of mine and Inkbound topped my list of games I was excited about. It exceeded my hopes and expectations and I can't think of anything else in the co-op space that comes close to the level of coordination and build variety found here. Great 1p as well and it's progressing beautifully in early access with some excellent redesigns on various systems and new classes.