I love the idea, but I can’t see it actually working. Developers would just sell even more games as subscriptions instead of selling licenses, regardless of any interactive online content or lack thereof. (Think of EA’s 2013 release of SimCity with always-on DRM, for example.) Then when they want to shut their servers down, they just stop selling subscriptions and wait until the last one expires.
leigh
I don’t know anything about gnomes and barely anything about TTRPGs, but this question makes me think about social vs. medical models of disability. In our modern-day society, the social model would mean that autism is only a “disorder” because society doesn’t accommodate our needs well enough (or, sometimes, at all). It isn’t a disorder to be allistic because it’s “normal”, “the default”, nothing more than that. For example, in a hypothetical society where people widely use language very literally, the behaviour of not taking things literally could be labelled a disorder. Or if the vast majority of people had sound sensitivity, then someone without it who often forgets to keep their voice down might be seen as disordered. So if you do decide to go with this idea, I think there might be something to explore there when gnomes are interacting amongst themselves vs. with other groups.
If you’re concerned about “game author compares autistic people to gnomes”, is there a different class to use that might be a better choice? (I have no idea, but it sounds like maybe gnomes have a negative stereotype?)
I’m less concerned about my sex drive and more concerned about the negative racial overtones in this image. ☹️
A true champion of free speech. 🙄