Legend of a board, I still have mine in a cupboard.
jonesy
Personally if there's no technical reason for a game to be exclusive, then I just want that game to be freely available for people to buy on their platform of choice that has the features they want, or supports their values. Personally, I would prefer to see a GOG release over Steam, as I highly value that they allow me to actually download and own my game installers, they have done amazing work making older games playable and accessible on modern systems.
There's no technical reason for Alan Wake 2 to be an Epic exclusive, it's simply that Remedy got a financial incentive up front from Epic to release that way. This isn't Epic trying to compete with other game platforms, but rather betting that by being the only platform to offer the game will be sufficient to attract players.
This has all played out before with other publishers pulling their games from Steam and releasing on their own platforms (Origin, uPlay etc), but both have vome.back as players will simply go and play something else rather than flock to another games.platfork.in which they have no investment. It's something that even Sony has seen the light on and why we are now seeing historically console exclusive properties coming to PC like God of War and Last of Us.
Steam may be the biggest game in when it comes to games distribution, and monopolies are bad, but to advocate for Epic Games of all companies as an alternative is a weird position to take.
Apparently they're not making enough profit on Epic to avoid taking a loan from Tencent.
Personally, I object to Epic using purchased exclusivity as a tool to gain market share, and refuse to capitulate to that approach when there's so many other games to play. If they truly.want to compete with Steam then actually make their marketplace competitive with more social and community features that Steam offers.
Another thing that would help is not releasing one of your most anticipated and subsequently well received games in recent memory exclusively on Epic. Still waiting for Alan Wake 2 to release on Steam or Gog guys...
Directed by Sean McNamara, the artist behind 3 Ninjas: High Noon at Mega Mountain, Cats & Dogs 3: Paws Unite, and Baby Geniuses and the Treasure of Egypt and its follow-up Baby Geniuses and the Space Baby, Reagan
Perfect.
Interesting, I'm not using unlock in chrome on my phone so I'm not sure why it's not showing up.
Really? I just checked and it's not there for me viewing on Chrome for Android. Sorry mate.
What is even the point of this article if it doesn't link or include the referenced side by side. Entertainment Weekly are awful for click-baity articles like this.
Sure, I get that, and if it was the first game from an indie developer that would make sense, but for a game from Valve who have extensive resources, talent and experience it definitely seems like a poor introduction to the game.
Played about 5 minutes when a friend invited me and uninstalled, thought it might be interesting if the shooting mechanics were tight but it feels like a port of a console shooter to PC circa 2010. Really disappointing this is what we get from Valve.
Google also can’t:
Share app revenue “with any person or entity that distributes Android apps” or plans to launch an app store or app platform
Offer developers money or perks to launch their apps on the Play Store exclusively or first
Offer developers money or perks not to launch their apps on rival stores
Ok, now do Epic and their paid exclusive practices.