jeff

joined 1 year ago
[–] [email protected] 4 points 1 month ago (3 children)

+1 for Halls of Torment

It's a really solid entry in the rogue-lite vampire-survivors-like genre that Diablo enjoyers could pick up really easily

[–] [email protected] 14 points 1 month ago (1 children)

What are you going to do with the other 900mb?

[–] [email protected] 11 points 1 month ago

That's how you get the vibrant greens.

[–] [email protected] 6 points 1 month ago

Maybe, maybe not. As equity holders get older they may be looking to cash out so they can fuel their retirements.

I don't think that's something Gabe is interested in, but we're talking about what will happen when he dies.

[–] [email protected] 15 points 1 month ago (2 children)

Never say never, but I don't think it's going to happen while Gabe is in charge

[–] [email protected] 6 points 1 month ago

He did at one point. I think he's said that he likes being in full control of the project, so he took back over the porting process.

It's really impressive that a single developer does as much as he does.

[–] [email protected] 1 points 1 month ago

20 years.

But it isn't the original system. It's the implementation done is Legends Arceus.

[–] [email protected] 2 points 1 month ago

Nope, my bad. Im far from an expert but know enough to differential between copyright and parent. I didn't know that prior art had that meaning.

[–] [email protected] 2 points 1 month ago* (last edited 1 month ago) (3 children)

~~Once again. Patents have nothing to do with art. And even if they had proof they worked on those mechanics before Nintendo patented them doesn't mean they have the right to use it. Yes, it's kinda a dumb system. But there is a lot of effort to get a patent, and once you have one you have a lot of protection because of it.~~

Disregard. :) see comment below

[–] [email protected] 23 points 1 month ago (8 children)

It's a patent case. It has nothing to do with the creative design of the games.

But yes. Every pokemon is copyrighted. Every pal is copyrighted. (In the US) All creative work is automatically copyrighted to the creator.

You can't copyright "a standing lizard with a small flame on its tail" but you can copyright Charmander. If you copy enough elements that a lay person can't distinguish the original and the copy then it opens it up for a copyright claim.

None of that is relevant in this case.

A patent is to protect a specific invention from being copied. In this case, there is an innovative game mechanic that Nintendo patented has that Palworld copied. The speculation is with throwing an item that captures a character that fights other characters in a 3d space.

The patent is dumb. Personally I don't think it is innovative or special enough to be patented. Patenting software or game mechanic are dumb anyway.

[–] [email protected] 2 points 1 month ago (1 children)

I use a planck as my daily driver. I wouldn't recommend it unless you have some good reasons to switch.

It took about 2 weeks of use and practice before I could type at a reasonable rate with it. And then it took about 2 weeks before I could type on a normal keyboard again.

I had a few reasons why I got one

  • I travel enough that having a small form factor was important
  • I have small hands, and was developing some wrist pain from stretching and moving my hand on larger keyboards. It did help a lot, but I think switching to a 60% would have been just as helpful.
  • I didn't type that fast anyway and have pretty bad form, I was hoping switching layouts would be a natural way to retrain my typing and type faster. I did improve for a bit, but I stopped practicing and am a pretty terrible typer again

I do think it's pretty cool. It's a conversation starter when people walk by my desk. The planck is a 40%, so most people haven't seen a keyboard that small.

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