There is when sprinting. although it's shared with interact but that only really comes up when sprinting to ladders
insurgenRat
no I didn't. I think this about on par with ds1
I actually love ds1 in its entirity. well until the Lord vessel then the game falls apart. I'm not one for fast paced games (arthritis) and really enjoy the exploration and navigation. Sometimes I just load up a save and run around for a bit to relax :p
I'm not sure my opinion is the one to listen to in your case, given it seems you prefer the later faster gameplay with more emphasis on bosses?
All I can really say is I haven't enjoyed a souls game much since demons souls and dark souls (although sekiro was quite fun it's very different) until now. I'm only about 10 hours in on my third area.
I do think many people's complaints (but not all! there are some very idiosyncratic choices) are from not paying attention. Like recognising when you can pull out the lantern to do something, when you need to fully cross into death, making full use of all the tools (e.g. regenerating ranged ammunition, the map they give you, kicks, mid combo 1h 2h swapping, powerstancing), understanding how the level designers have set traps.
If you try play it like lies of P and just sprint in parrying everything you have a bad time and get swarmed. you also need to engage in the RPG parts more, swapping rings and armour for the current challenge and so on.
I thought lies of p was an absurdly tedious game tbh with the bosses requiring lots of memorisation. I think a lot of this is subjective.
You can place temporary bonfires pretty close to bosses using a consumable you can buy or loot from certain enemies. Some people seem to be running out of them, I have more than I need and I feel like I'm using them liberally.
It's a very similar game to ds1. It's that sort of slower, easier game where you spend most of your time methodically exploring a large interconnected world. Once you know what you're doing you can run through a lot.
If you thought ds1 was a bad game you probably won't like this. If you thought it was fantastic you probably will.
One thing I haven't figured out is if perfect parry wither damage is variable.
Sometimes it feels like I take a lot of wither, othertimes not. I'm using a shield and 2hing a lot so I wonder if it's a shield vs weapon parry thing? Or if it's timing based like partial parry damage mitigation in ds3.
I was too engrossed to do testing so far, have you tried at all?
What weapons are you using btw? my wife uses a giant axe and seems to yeet herself a lot. Are the certain weapons with lots of lungy movements that might be tripping people up?
Look I'm in love but it's a very polarising game. If you enjoyed playing ds1 blind, and saw something to love in ds2 underneath the weirdness then I'd recommend it but it is not the fast and nippy ds3 onwards style. Levels are confusing if you don't figure out what the map is telling you, umbral exploration is fascinating but tense and you have to rush sections which can make you miss what you picked up.
There's a few baffling decisions like auto filling your quick bar with new consumables when empty, not marking new items in inventory, lore being state gated (it miiight be some arty you get the story from various perspectives thing but I'm unconvinced yet), and many people find the ranged pressure unpleasant. You're often being shot at till you clear an area.
hey man, we exported the fascist cooker that got their fascist cookers into power.
It's an ouroboros! yaaaaaaaaaaay
I was like 12 but it was funny as shit. I think now a lot of the humour might fall flat now the zeitgeist has moved on but that storming of the beach against the teddybears still cracks me up remembering it.
you're in a mood to argue, I'm not. Sorry you're racist or whatever, your trolling would work better if you pretended to read what people wrote.
The Mabo decision, while significant, is not what we're talking about here and is a bad faith misdirection.
When we compare the political situation of colonised peoples there is an enormous difference in political power and concessions granted between those who killed lots of colonisers vs those who did not. Comparisons abound from NZ, to Ireland and everything between going eastward.
Voting no to this is simply reaffirming the status quo that violence is the only way foe minorities to gain a seat at the table.
This is an unprecedented, earnest, consensus, peaceful approach to a way forward. A way without killing.
Slapping it back out of fear is a vote in favour of violence, for that is the only other way indigenous people have gained political power in colonial nations.
Just be kind, choose to be kind. Please.
Drugs are great, you take them too most like (caffeine, ethanol, theanine etc). It's the power that fucked that shit head up.
Loads of people take ketamine and just like appreciate jazz or some other banal shit.