christos

joined 2 years ago
[–] [email protected] 20 points 1 month ago (1 children)

yt-dlp works, magic-tape works, too, if you don't mind terminal interface.

 

cross-posted from: https://lemmy.world/post/23581846

https://gitlab.com/christosangel/tuifoop

tuifoop is a terminal puzzle game.

It is a clone of Swell Foop, written in Bash.

The aim is to remove as many cells as possible (or even all cells) from a grid. The user navigates in the grid using the navigation keys, and can select a cell to remove. Cells can be removed in clusters of more than one cells adjacent to each other. Single cells cannot be removed.

When selected, a cluster of adjacent similar cells is removed, and the remaining cells above take their place.

When a whole grid column is cleared, it collapses and the remaining columns to the right shift to fill its place.

IMPORTANT:

Most themes are based in emoji characters.

In order for the emoji characters to be rendered correctly, the user must:

  1. Make sure that emoji characters are supported in their terminal.

  2. Make sure suitable mono font is used to render the grid and the emoji backgound properly. For instance, ubuntu font can support emojis, however the font background is not rendered correctly, therefore the grid cursor (where the cursor is placd in the cell matrix) cannot be seen in the terminal window.

If a problem is encountered as this is concerned, it is easily resolved by changing to a more appropriate font through terminal application's preferences or configuration, so that the emojis as well as the grid are rendered correctly.

 

cross-posted from: https://lemmy.world/post/23581846

https://gitlab.com/christosangel/tuifoop

tuifoop is a terminal puzzle game.

It is a clone of Swell Foop, written in Bash.

The aim is to remove as many cells as possible (or even all cells) from a grid. The user navigates in the grid using the navigation keys, and can select a cell to remove. Cells can be removed in clusters of more than one cells adjacent to each other. Single cells cannot be removed.

When selected, a cluster of adjacent similar cells is removed, and the remaining cells above take their place.

When a whole grid column is cleared, it collapses and the remaining columns to the right shift to fill its place.

IMPORTANT:

Most themes are based in emoji characters.

In order for the emoji characters to be rendered correctly, the user must:

  1. Make sure that emoji characters are supported in their terminal.

  2. Make sure suitable mono font is used to render the grid and the emoji backgound properly. For instance, ubuntu font can support emojis, however the font background is not rendered correctly, therefore the grid cursor (where the cursor is placd in the cell matrix) cannot be seen in the terminal window.

If a problem is encountered as this is concerned, it is easily resolved by changing to a more appropriate font through terminal application's preferences or configuration, so that the emojis as well as the grid are rendered correctly.

21
submitted 1 month ago* (last edited 1 month ago) by [email protected] to c/[email protected]
 

https://gitlab.com/christosangel/tuifoop

tuifoop is a terminal puzzle game.

It is a clone of Swell Foop, written in Bash.

The aim is to remove as many cells as possible (or even all cells) from a grid. The user navigates in the grid using the navigation keys, and can select a cell to remove. Cells can be removed in clusters of more than one cells adjacent to each other. Single cells cannot be removed.

When selected, a cluster of adjacent similar cells is removed, and the remaining cells above take their place.

When a whole grid column is cleared, it collapses and the remaining columns to the right shift to fill its place.

IMPORTANT:

Most themes are based in emoji characters.

In order for the emoji characters to be rendered correctly, the user must:

  1. Make sure that emoji characters are supported in their terminal.

  2. Make sure suitable mono font is used to render the grid and the emoji backgound properly. For instance, ubuntu font can support emojis, however the font background is not rendered correctly, therefore the grid cursor (where the cursor is placd in the cell matrix) cannot be seen in the terminal window.

If a problem is encountered as this is concerned, it is easily resolved by changing to a more appropriate font through terminal application's preferences or configuration, so that the emojis as well as the grid are rendered correctly.

[–] [email protected] 2 points 1 month ago

thx. Well, what can I say, I guess I like Bash.

[–] [email protected] 2 points 2 months ago

This game was inspired by Bejeweled.

However, somehow I believe your claim.

[–] [email protected] 1 points 2 months ago
[–] [email protected] 3 points 2 months ago

Glad you like it.

 

cross-posted from: https://lemmy.world/post/23313015

https://gitlab.com/christosangel/tuiplette

tuiplette is a terminal match-three game, written in Bash.

The aim is to gain points by swapping two adjacent grid cells to create rows or columns of three or more matching cells, which will disappear and allow the above cells to fall and occupy the vacant space.

When there are no moves left, the grid will be refreshed, and the game will continue until all (configured) reshuffles are used. When there are no moves left, and no reshuffles left, the game will end.

If the score is among the 10 best scores achieved, it makes it in the Top Ten Hiscores.

As far as the appearence of the game, by configuring the game accordinly, the user can select the game theme according to their liking.

The user has select theme between letters, numbers, greek, shapes, faces and blocks.

The colors selected are the configured terminal theme colors.

themes

 

cross-posted from: https://lemmy.world/post/23313015

https://gitlab.com/christosangel/tuiplette

tuiplette is a terminal match-three game, written in Bash.

The aim is to gain points by swapping two adjacent grid cells to create rows or columns of three or more matching cells, which will disappear and allow the above cells to fall and occupy the vacant space.

When there are no moves left, the grid will be refreshed, and the game will continue until all (configured) reshuffles are used. When there are no moves left, and no reshuffles left, the game will end.

If the score is among the 10 best scores achieved, it makes it in the Top Ten Hiscores.

As far as the appearence of the game, by configuring the game accordinly, the user can select the game theme according to their liking.

The user has select theme between letters, numbers, greek, shapes, faces and blocks.

The colors selected are the configured terminal theme colors.

themes

 

https://gitlab.com/christosangel/tuiplette

tuiplette is a terminal match-three game, written in Bash.

The aim is to gain points by swapping two adjacent grid cells to create rows or columns of three or more matching cells, which will disappear and allow the above cells to fall and occupy the vacant space.

When there are no moves left, the grid will be refreshed, and the game will continue until all (configured) reshuffles are used. When there are no moves left, and no reshuffles left, the game will end.

If the score is among the 10 best scores achieved, it makes it in the Top Ten Hiscores.

As far as the appearence of the game, by configuring the game accordinly, the user can select the game theme according to their liking.

The user has select theme between letters, numbers, greek, shapes, faces and blocks.

The colors selected are the configured terminal theme colors.

themes

[–] [email protected] 2 points 2 months ago

It does. And naturally, the more one practices, they become better at it.

And there is the element of chance: if the randomly generated grid is helpful (e.g. half solved), the easier and quicker it is solved.

[–] [email protected] 2 points 2 months ago

By Tutatis, it is Stackabrix the brick layer!

[–] [email protected] 2 points 2 months ago (1 children)

😂 Oh I see now. I admit it crossed my mind when I was trying to find an original and totally unused name. I must be Skillissuix, Errormessagix, or Noposix.

[–] [email protected] 2 points 2 months ago (3 children)

No clue of what you mean, pls elaborate.

[–] [email protected] 2 points 2 months ago

😂 Say the word, Towers are just around the corner! 😂

 

cross-posted from: https://lemmy.world/post/23017061

https://gitlab.com/christosangel/stackabrix

stackabrix is a simple terminal game, written in Bash, where the user, against the clock and with the least moves possible, must sort the blocks according to their color, and stack them in the respective stack.

During the game, the user can move left and right, pick blocks and drop them in other stacks.

The aim is to sort the blocks, and stack them in the respectively named stacks, fast as possible, and with the least moves possible.

The play's score is the sum of the time achieved in seconds and of the moves made.

If the score is among the 10 best scores achived, it makes it in the Top Ten Highscores.

win_game

Any feedback is welcome.

 

cross-posted from: https://lemmy.world/post/23017061

https://gitlab.com/christosangel/stackabrix

stackabrix is a simple terminal game, written in Bash, where the user, against the clock and with the least moves possible, must sort the blocks according to their color, and stack them in the respective stack.

During the game, the user can move left and right, pick blocks and drop them in other stacks.

The aim is to sort the blocks, and stack them in the respectively named stacks, fast as possible, and with the least moves possible.

The play's score is the sum of the time achieved in seconds and of the moves made.

If the score is among the 10 best scores achived, it makes it in the Top Ten Highscores.

win_game

Any feedback is welcome.

 

https://gitlab.com/christosangel/stackabrix

stackabrix is a simple terminal game, written in Bash, where the user, against the clock and with the least moves possible, must sort the blocks according to their color, and stack them in the respective stack.

During the game, the user can move left and right, pick blocks and drop them in other stacks.

The aim is to sort the blocks, and stack them in the respectively named stacks, fast as possible, and with the least moves possible.

The play's score is the sum of the time achieved in seconds and of the moves made.

If the score is among the 10 best scores achived, it makes it in the Top Ten Highscores.

win_game

Any feedback is welcome.

 

https://gitlab.com/christosangel/genmon-mpv

This project is created for use with the xfce desktop environment, and the mpv media player.

With the use of the Generic Monitor panel plugin, it displays scrolling the name of the file or the stream playing with mpv.

If another instance of mpv starts playing, genmon-mpv will display the most recently opened title of file/stream.

As soon as an mpv instance displayed is closed, and another previous instance is still open, genmon-mpv will display the title of the still open file/stream.

This project is consisted of two scripts, one in bash, and one in lua. Any feedback is most welcome.

 

https://gitlab.com/christosangel/chaftrix

This program written in C will render the matrix effect in the terminal window in the background, while rendering an image in the foreground, allowing animation of this image in one or two dimensions.

video.png

Image rendering is done with chafa.

This program is the continuation and evolution of other projects:

https://gitlab.com/christosangel/matrix_clone

https://gitlab.com/christosangel/ascii-matrix

https://gitlab.com/christosangel/animatrix

 

cross-posted from: https://lemmy.world/post/21289888

https://gitlab.com/christosangel/chaftrix

This program written in C will render the matrix effect in the terminal window in the background, while rendering an image in the foreground, allowing animation of this image in one or two dimensions.

video.png

Image rendering is done with chafa.

This program is the continuation and evolution of other projects:

https://gitlab.com/christosangel/matrix_clone

https://gitlab.com/christosangel/ascii-matrix

https://gitlab.com/christosangel/animatrix

view more: next ›