ace

joined 1 year ago
[–] [email protected] 4 points 3 months ago (4 children)

Been enjoying a Logitech MX Master 3S myself, it's definitely a nice mouse to handle, but it's also not something that could be called particularly small.

[–] [email protected] 1 points 4 months ago* (last edited 4 months ago)

And it's still entirely unrelated to my point, since SUSE will remain the trademark in question regardless of what's actually contained in OpenSUSE.

But yes, the free/open-source spins of things tend to have somewhat differing content compared to the commercial offering, usually for licensing or support reasons.
E.g. CentOS (when it still was a real thing)/AlmaLinux/etc supporting hardware that regular RHEL has dropped support for, while also not distributing core RedHat components like the subscription manager.

[–] [email protected] 9 points 4 months ago (2 children)

Not at all what my point was. There's indeed plenty of Open-something (or Libre-something) projects under the sun, but no free/open spins of commercial projects named simply "Open<Trademarked company name / commercial offering>".

[–] [email protected] 7 points 4 months ago (9 children)

To be fair, OpenSUSE is the only project with a name like that, so it makes some sense that they'd want it changed.
There's no OpenRedHat, no OpenNovell, no OpenLinspire, etc.

[–] [email protected] 1 points 4 months ago

I've bought a couple of lewd games, sponsored development of another few, but generally their development pace tends to be absolutely glacial.

Either that, or it's turned out to just be a token "game" to try and sell a gallery of - oftentimes average quality - artwork.
Really not a fan of when people do that. If I want to buy an artwork gallery, then let me buy an artwork gallery. If I want a game, then I actually do want a game.

[–] [email protected] 4 points 4 months ago

Well, one available case you can look at is Uru: Live / Myst Online, currently running under the name Myst Online: Uru Live: Again.

They open-sourced their Dirt/Headspin/Plasma engine, which required stripping out - among other things - the PhysX code from it.

[–] [email protected] 2 points 4 months ago (1 children)

I assume both the $20 and $25 prices were during alpha/early access. Was thinking entirely of release pricing.

[–] [email protected] 1 points 4 months ago

Completely blanked on early access pricing, so yes, if you bought it before release then it was likely cheaper still.

[–] [email protected] 1 points 4 months ago

That is true, I didn't even think of early access.

[–] [email protected] 4 points 4 months ago (7 children)

It's reasonably easy to guess exactly what you paid for the game, since the only change in price since launch was a $5 bump in January last year. It's never been on sale.

[–] [email protected] 3 points 4 months ago

It releases while I'm on the way back home from a trip to Manchester, might have to bring my Deck so I can play on the flight/train.

[–] [email protected] 4 points 4 months ago* (last edited 4 months ago)

Well, Flatpak always builds the aliases, so as long as the <installation>/exports/bin folder is in $PATH there's no need to symlink.

If you're talking specifically about having symlinks with some arbitrary name that you prefer, then that's something you'll have to do yourself, the Flatpak applications only provide their canonical name after all.
You could probably do something like that with inotify and a simple script though, just point it at the exports/bin folders for the installations that you care about, and set up your own mapping between canonical names and whatever names you prefer.

 

21st of October, let's go!

Available on Steam for wishlisting now as well.
Not sure I agree with having the expansion on the same cost as the base game, but it is a tremendous amount of changes and improvements, both in the free patch as well as the additional paid content. So I'm definitely going to buy it.

 

It's getting close, next week should bring a planned release date.

 

Looks like things are going to get really interesting

 

It's nice to see the continued balancing and optimization work that they're doing, and more modding capabilities is always great.

 

Not sure how well bombastic brass will do over longer periods of play, but I'm sure Wube have thought of that - going to be really interesting to see/hear this in action.

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Microsoft 365? (lemmy.ananace.dev)
 
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Microsoft 365? (lemmy.ananace.dev)
 
 

The quality of life just keeps on coming.

 

The QoL work keep on coming, really feels like it's going to become a whole new game once they get the expansion ready for release.

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