SpaceScotsman

joined 1 year ago
[–] [email protected] 5 points 6 days ago

I misread that as prefix and, honestly, forthwhence doesn't sound half bad.

[–] [email protected] 32 points 5 months ago

100% online games in the past were perfectly playable even after developers / publishers ended support. Online only games dying is a relatively recent invention. This petition is asking for consumer protection to return to the norm where a purchaser of an online game always has the choice of being able to play it in some fashion.

A game developer could do this by releasing a server application. They could even do this at the barest minimum by releasing documentation describing how the server ought to work, to allow for reverse engineering.

The Stop Killing Games campaign as a whole isn't asking for perpetual server access, just to ensure that games stay in some sort of playable state.

[–] [email protected] 18 points 8 months ago (4 children)

If you use Organic Maps you may be interested in https://streetcomplete.app to help fill out the map

[–] [email protected] 21 points 10 months ago (4 children)

At this point the web is about as complex as an operating system in terms of complexity. That needs really strong specific standards in order for it to work, and in turn projects like web browsers are huge and complex.

If someone wanted to build a web browser that only followed the simpler parts of the specifications, it wouldn't work for many websites* and people would not use that browser.

*Whether or not sites need to be so complex is another question entirely, but the reality right now is that they are

[–] [email protected] 79 points 10 months ago (6 children)

Answer wrong. The more of us humans that answer wrong, the less accurate we need to be to get past these stupid things. If google want me to do work for them, they can pay me.

[–] [email protected] 17 points 10 months ago

Knife Rain? Wasn't expecting an adventure time reference on star trek, but I'll take it!

There's a lot of references linking back to nova squadron here, but I've got no idea how it all fits together. Looking forward to the finale.

[–] [email protected] 4 points 11 months ago (4 children)

More ascension stuff this episode. I wonder if that's ever going to be explored, or if it will only ever be left as a gag. It seems like the kind of thing that would be difficult to dig into in a satisfying way.

[–] [email protected] 5 points 11 months ago (1 children)

This is a good change. I think we could be in a much better place if companies that owned both production and streaming were more open about licensing.

[–] [email protected] 31 points 11 months ago (7 children)

Tendi just wanting to play in the sand is cute.

Boimler being completely fed up with the assignment is great - he knew exactly what he was walking into, but did it anyway (I'm glad it actually had payoff at the end).

Rutherford has finally resolved badgey, and seemingly learnt nothing.

I didn't feel like mariner had a whole lot to do in this episode, she just kind of tagged along.

[–] [email protected] 2 points 11 months ago

It reminds of the kelpien-baul relationship from discovery. If they were from the same planet it would suggest that the betazed-caitian relationship resolved it self at an early stage of development and the kelpien-baul one didn't. Maybe the fact that betazoids are emphatic worked in their favour, and helped them to grow together.

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