Smorty

joined 1 year ago
[–] [email protected] 2 points 2 days ago (1 children)

Ok that is fair. I commented on someone elses comment here that they should try out PeerTube, as that is a decentralized option with all the benefits of the fediverse.

[–] [email protected] 5 points 2 days ago

Oh they totally will try. Microsoft is dum enough to try it, just like they are dum enough to try to train massive LLMs, and damn, they not be showin' successes til now :)

[–] [email protected] 2 points 2 days ago

I remember, I think I also saw that video by that one Linux/windows tech guy

[–] [email protected] 8 points 2 days ago

hey, I know this funi! I've seen this guy on 196 before!

[–] [email protected] 9 points 2 days ago (2 children)

They cannot do that. The foss community is too strong to fail, many people use GNU/Linux specifically because it's not owned by EvilCo™ and EvilHoldings™.

[–] [email protected] 2 points 2 days ago (1 children)
[–] [email protected] 1 points 2 days ago

hey woah there why are you using evil speech now, did I say something wrong? The only reason I mentioned china was cuz I wanted to differentiate between cool foss community driven thing and evil cooperate state driven thing.
I wasn't trying to make china seem bad, it just was the case that they have some influence. To me, it's really just the propaganda part and potential censorship, but that's it.

The thing with Lemmy I do understand. Then again, there are other instances which are have less or even no censorship.

If I said something else which made you mad, please tell me what it was. I'm not the best with picking up on this stuff.

[–] [email protected] 1 points 2 days ago

When people realize that heat is actually energy and not just some free byproduct :o

[–] [email protected] 4 points 2 days ago* (last edited 1 day ago)

naw, have your tried Envision? Just a few months ago I thought the same as you, but ever since I tried Envision, I have not opened SteamVR at all.

Envision (a foss VR client) works GREAT for VR on linux. In fact, I also have an index, so I can tell you that yes, it works very well.

I stumbled across this project via the lvra website, which is an amazing forum site about using your VR devices on GNU/Linux. I highly, highly recommend going over there and having a look around. It features guides to many common questions and helped me a ton.

Envision is really just an interface for monado, which does all the complex VR stuff like tracking and screen distortion.

Envision let's you import the VR calibration from SteamVR right into Monados format. It uses a super small part of SteamVR in the background to perform the lighthouse tracking. But it's very lightweight, especially when compared to SteamVR and Oculus's VR interface.
Envision takes no time at all to boot up, it also lets you try out the "survive" lighthouse tracker, which is completely FOSS and doesn't rely on SteamVR at all besides the calibration data (the tracking quality is noticably worse though and the IPD seems to be off, but give it a try!)

There are two hurtles to get through tho:

  1. Monado doesn't come with a "room boundary" system. You have to either move very little, or get yourself another solution for displaying your rooms bounds. Maybe try this one, haven't tested it yyet though.
  2. Monado does not come with its own "steam vr dashboard". You have to bring your own. I recommend Wlx-Overlay-S as it works great for PC navigation and allows for very fast playspace-moving and resetting. It also allows for stuff like locking certain windows into your environment, so please give it a try, even if you stick with SteamVR. Envision allows for automatic launching of apps on startup, so I launch wlxoverlay.

If you have any questions about it, there is a Discord server for linux-specific-vr stuff over on the lvra website.

TLDR: If you didn't read any of this, just go to this page and have a look at Envision. There are all sorts of cool linux-specific VR things on there. Their discord helped me lots

Edit: You can also ask me if I want

[–] [email protected] 4 points 2 days ago (1 children)

Could you maybe name some distros and DEs which have this feature pre-built?

I have used mint, Debian and Fedora and none of them seem to have this kind of feature.

[–] [email protected] 1 points 2 days ago

Hmm this looks very interesting. I like the immediate without NFTs and Bitcoin thingy.

It doesn't seem to support speech communication and VR though, which is kinda the whole point for me. Very promising though.

[–] [email protected] 4 points 2 days ago

the tiktok part was really interesting. thank you for sharing!

 

I have fully transitioned to using Lemmy and Mastodon right when third party apps weren't allowed on Spez's place anymore, so I don't know how it is over there anymore.

What do you use? Are you still switching between the two, essentially dualbooting?

What other social media do you use? How do you feel about Fediverse social media platforms in general?

(I'm sorry if I'm the 100th person to ask this on here...)

164
submitted 2 days ago* (last edited 2 days ago) by [email protected] to c/[email protected]
 

I have to work with Win11 for work and just noticed the lil Tux man in Microsofts Explorer. Likely to connect to WSL.

Apparently now Microsoft wants people to keep using Windows in a really interesting way. By simply integrating it within their own OS!

This way, people don't have to make the super hard and complicated switch to linux, but they get to be lazy, use the preinstalled container and say "See, I use Linux too!".

While this is generally a good thing for people wanting to do things with the OS, it is also a clear sign that they want to make it feel "unneccessary" to switch to Linux, because you already have it!

WSL alone was already a smart move, but this goes one step further. This is a clever push on their side, increasing the barrier to switch even more, since now there is less of a reason to. They are making it too comfortable too stay within Microsofts walls.

On a different note: Should the general GNU/Linux community do the same? Should we integrate easier access to running Winblows apps on GNU/Linux?
Currently I still find it too much of a hastle to correctly run Winblows applications, almost always relying on Lutris, Steams proton or Bottles to do the work for me.

I think it would be a game changer to have a double click of an EXE file result in immediate automatic wine configuration for easy and direct use of the software, even if it takes a big to setup.

I might just be some fedora using pleb, but I think having quick and easy access to wine would make many people feel much more comfortable with the switch.

Having a similar system to how Winblows does it, with one container for all your .exe programs would likely be a good start (instead of creating a new C drive and whatever for every program, which seems to be what Lutris and Bottles does).

EDIT: Uploaded correct image

 
marty@Marty-PC:~/git/exllama$ pip install numpy
error: externally-managed-environment

× This environment is externally managed
╰─> To install Python packages system-wide, try apt install
    python3-xyz, where xyz is the package you are trying to
    install.
    
    If you wish to install a non-Debian-packaged Python package,
    create a virtual environment using python3 -m venv path/to/venv.
    Then use path/to/venv/bin/python and path/to/venv/bin/pip. Make
    sure you have python3-full installed.
    
    If you wish to install a non-Debian packaged Python application,
    it may be easiest to use pipx install xyz, which will manage a
    virtual environment for you. Make sure you have pipx installed.
    
    See /usr/share/doc/python3.12/README.venv for more information.

note: If you believe this is a mistake, please contact your Python installation or OS distribution provider. You can override this, at the risk of breaking your Python installation or OS, by passing --break-system-packages.
hint: See PEP 668 for the detailed specification.

I get this error every time I try install any kind of python package. So far, I always just used the --break-system-packages flag, but that seems, well, rather unsafe and breaking.

To this day, I see newly written guides, specifically for Linux, which don't point out this behaviour. They just say [...] And then install this python package with 'pip install numpy'

Is this something specific to my system, or is this a global thing?

 

This is something I have been stuck on for a while.

I want to use Wayland for that variable refresh rate and some better handeling of screen recordings.

I have tried time and time again to get a wayland session running with the proprietary nvidia driver, but have not gotten there yet.

Only the X11 options are listed on the login screen. When using the fallback FOSS nvidia driver however, all the correct X11 and Wayland options show up (Including Gnome and KDE, both in X11 and Wayland).

Wasn't this fixed, like, about a year ago? I have the "latest" proprietary nvidia driver, but the current debain one is still pretty old (535.183.06).

output from nvidia-smi

Sun Oct 27 03:21:06 2024       
+---------------------------------------------------------------------------------------+
| NVIDIA-SMI 535.183.06             Driver Version: 535.183.06   CUDA Version: 12.2     |
|-----------------------------------------+----------------------+----------------------+
| GPU  Name                 Persistence-M | Bus-Id        Disp.A | Volatile Uncorr. ECC |
| Fan  Temp   Perf          Pwr:Usage/Cap |         Memory-Usage | GPU-Util  Compute M. |
|                                         |                      |               MIG M. |
|=========================================+======================+======================|
|   0  NVIDIA GeForce GTX 1060 6GB    Off | 00000000:01:00.0  On |                  N/A |
| 25%   43C    P0              25W / 120W |    476MiB /  6144MiB |      0%      Default |
|                                         |                      |                  N/A |
+-----------------------------------------+----------------------+----------------------+
                                                                                         
+---------------------------------------------------------------------------------------+
| Processes:                                                                            |
|  GPU   GI   CI        PID   Type   Process name                            GPU Memory |
|        ID   ID                                                             Usage      |
|=======================================================================================|
|    0   N/A  N/A      6923      G   /usr/lib/xorg/Xorg                          143MiB |
|    0   N/A  N/A      7045    C+G   ...libexec/gnome-remote-desktop-daemon       63MiB |
|    0   N/A  N/A      7096      G   /usr/bin/gnome-shell                         81MiB |
|    0   N/A  N/A      7798      G   firefox-esr                                 167MiB |
|    0   N/A  N/A      7850      G   /usr/lib/huiontablet/huiontablet             13MiB |
+---------------------------------------------------------------------------------------+

 

Didn't realize Wall-E was that forward about its messaging when I was 6 watching it. woah

Also here is a song they made for the company

 

For some reason I find vests, and specifically down vests very comfortable. I know that some of you have problems with polyester though, so I'd love to hear about your comfy clothes! (I kinda wanna test out some new stuff)

 

The messages here are mostly in German, but I'll try to translate mist of it:

**dpkg:** Error when editing the package linux-image-6.9.7+bpo-amd64 (--configure): <<Installed posts installation script of the package linux-headers-6.9.7+bpo-amd64<<-subprocess returned error code 1 **dpgk:** dependency error hinders configuration of <that Linux header package>: linux-headers-6.9.7+bpo-amd64 depends on linux-image-6.9.7+bpo-amd64 (= 6.9.7-1~bpo12+1) | linux-image-6.9.7+bpo-amd64 -unsigned (= 6.9.7-1~bpo12+1); but: Package linux-image-6.9.7+bpo-amd64 is not configured yet. Package linux-image-6.9.7+bpo-amd64-unsigned is not installed. **dpgk:** Error while editing the Package linux-headers-6.9.7+bpo-amd64 (--configure): Dependency problem - remains unconfigured **dpkg:** Dependency problem hinder configuration of linux-headers-amd64: linux-headers-amd64 depends on linux-headers-6.9.7+bpo-amd64 (= 6.9.7-1~bpo12+1); but: Package linux-headers-6.9.7+bpo-amd64is not configured yet. **dpkg:** Errow while editing package linux-headers-amd64 (--configure): Dependency problem - remains in configured Errors occurred while editing these: linux-image-6.9.7+bpo-amd64 linux-headers-6.9.7+bpo-amd64 linux-headers-amd64

I really hope someone can help me out here..

EDIT: I kinda forgot to actually mention my problem. When booting nornall, I get stuck at a lonely white blinking cursor on a black screen, so startx seems to make some problems. I enter a TTY and run startx and this is what I get when running startx:

output of startx

SOLUTION

  • Uninstall your current nvidia driver (for example using sudo apt remove nvidia-driver on Debian)
  • Install the headers for your kernel. your kernel you can check rather easily by running neofetch
  • Install the headers required for your kernel. Do that by listing all packages with your kernel name in it. For example like this: apt list *6.9.7+bpo*
  • reboot, install your nvidia driver again and rovoot again. Should be done.
 

Is this a feature or just another bug on the canvas?

Also right now it just keeps on trying to load the canvas while it all stays white. "Not cached" it says, but it just waits right there...

10
submitted 5 months ago* (last edited 5 months ago) by [email protected] to c/[email protected]
 

The autocompletion works (mostly) but for example Vec::new() doesn't highlight anything at all. I do get errors when not putting a semicolon, but things like passing too many arguments into the println macro doesn't throw an error. Or how shown in this example, it did not autocomplete the clone method, while also just accepting .clo; at the end of a String (it also didn't autocomplete "String"). In the video I show how it also gives me a recommendation for setting vec![] as a type, which doesn't make any sense. It only seems to a very limited selection of methods and some words I already used in the script. Is this how it's supposed to be, or do I have some very old version perhaps?

EDIT: Look in description for the fix

 

Screenshot of various amazon listings of eye masks for sleeping. They all have cutesy kidish design. One of them stands out, as it is not a cute eye mask for sleeping, but a blindfold marked as sexy with a view from a womans back wearing it. The unfitting blindfold is meant to be interpreted as being funny. Please find it funny.

 

I am trying to install Astro Vim and after installation, I get prompted with a big block of lua errors. I asked some chatbot for what this might mean and it said that it's probably due to an outdated version of nvim... I got the latest 0.10.0 stable. Does someone know on why this might be happening? I get a very similar error when installing nvchad. Here is the output from nvim once I open it

Error detected while processing /home/marty/.config/nvim/init.lua:
E5113: Error while calling lua chunk: vim/_init_packages.lua:0: module 'vim.uri' not found:
        no field package.preload['vim.uri']
        no file './vim/uri.lua'
        no file '/home/runner/work/neovim/neovim/.deps/usr/share/luajit-2.1/vim/uri.lua'
        no file '/usr/local/share/lua/5.1/vim/uri.lua'
        no file '/usr/local/share/lua/5.1/vim/uri/init.lua'
        no file '/home/runner/work/neovim/neovim/.deps/usr/share/lua/5.1/vim/uri.lua'
        no file '/home/runner/work/neovim/neovim/.deps/usr/share/lua/5.1/vim/uri/init.lua'
        no file './vim/uri.so'
        no file '/usr/local/lib/lua/5.1/vim/uri.so'
        no file '/home/runner/work/neovim/neovim/.deps/usr/lib/lua/5.1/vim/uri.so'
        no file '/usr/local/lib/lua/5.1/loadall.so'
        no file './vim.so'
        no file '/usr/local/lib/lua/5.1/vim.so'
        no file '/home/runner/work/neovim/neovim/.deps/usr/lib/lua/5.1/vim.so'
        no file '/usr/local/lib/lua/5.1/loadall.so'
stack traceback:
        [C]: in function 'require'
        vim/_init_packages.lua: in function '__index'
        vim/loader.lua: in function <vim/loader.lua:0>
        [C]: at 0x5586658aa190
        [C]: in function 'require'
        vim/_init_packages.lua: in function '__index'
        ...marty/.local/share/nvim/lazy/lazy.nvim/lua/lazy/init.lua:61: in function 'setup'
        /home/marty/.config/nvim/lua/lazy_setup.lua:1: in main chunk
        [C]: in function 'require'
        /home/marty/.config/nvim/init.lua:18: in main chunk
E484: Can't open file /usr/local/share/nvim/syntax/syntax.vim
 

I didn't make any changes in the project settings or something, but I did change some GDScript. After I did that, every time I open a different scene in the scene dock the Engine crashes. This right here is the backtrace:

================================================================
handle_crash: Program crashed with signal 11
Engine version: Godot Engine v4.2.2.stable.official (15073afe3856abd2aa1622492fe50026c7d63dc1)
Dumping the backtrace. Please include this when reporting the bug to the project developer.
[1] /lib/x86_64-linux-gnu/libc.so.6(+0x3c050) [0x7fbfbac9c050] (??:0)
[2] godot::SceneTree::get_edited_scene_root() const (??:0)
[3] OrchestratorMainView::_on_scene_tab_changed(int) (??:0)
[4] /home/marty/Schreibtisch/Godot_v4.2.2-stable_linux.x86_64() [0x3b38b48] (??:0)
[5] /home/marty/Schreibtisch/Godot_v4.2.2-stable_linux.x86_64() [0x3ba02d0] (??:0)
[6] /home/marty/Schreibtisch/Godot_v4.2.2-stable_linux.x86_64() [0x15aca36] (??:0)
[7] /home/marty/Schreibtisch/Godot_v4.2.2-stable_linux.x86_64() [0x3ba02d0] (??:0)
[8] /home/marty/Schreibtisch/Godot_v4.2.2-stable_linux.x86_64() [0x2391ef6] (??:0)
[9] /home/marty/Schreibtisch/Godot_v4.2.2-stable_linux.x86_64() [0x23a255d] (??:0)
[10] /home/marty/Schreibtisch/Godot_v4.2.2-stable_linux.x86_64() [0x20cdda5] (??:0)
[11] /home/marty/Schreibtisch/Godot_v4.2.2-stable_linux.x86_64() [0x2126a2e] (??:0)
[12] /home/marty/Schreibtisch/Godot_v4.2.2-stable_linux.x86_64() [0x212884e] (??:0)
[13] /home/marty/Schreibtisch/Godot_v4.2.2-stable_linux.x86_64() [0x21376e9] (??:0)
[14] /home/marty/Schreibtisch/Godot_v4.2.2-stable_linux.x86_64() [0x420ac0e] (??:0)
[15] /home/marty/Schreibtisch/Godot_v4.2.2-stable_linux.x86_64() [0x493d3f] (??:0)
[16] /home/marty/Schreibtisch/Godot_v4.2.2-stable_linux.x86_64() [0x3963f82] (??:0)
[17] /home/marty/Schreibtisch/Godot_v4.2.2-stable_linux.x86_64() [0x396575f] (??:0)
[18] /home/marty/Schreibtisch/Godot_v4.2.2-stable_linux.x86_64() [0x497bfd] (??:0)
[19] /home/marty/Schreibtisch/Godot_v4.2.2-stable_linux.x86_64() [0x41e8a6] (??:0)
[20] /lib/x86_64-linux-gnu/libc.so.6(+0x2724a) [0x7fbfbac8724a] (??:0)
[21] /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x85) [0x7fbfbac87305] (??:0)
[22] /home/marty/Schreibtisch/Godot_v4.2.2-stable_linux.x86_64() [0x42a59a] (??:0)
-- END OF BACKTRACE --
================================================================

I can also share the project files if that would be useful (I plan on open-sourcing it either way). I am using Debain 12 (GNU/Linux) using Gnome. In the backtrace I used Godot 4.2.2, but until just now where the crashes set in, I was using the latest Godot 4.3 dev6 build. So these crashes don't occur because of the dev builds.

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