I like it so far, planetary exploration and the ship are the biggest letdowns.
I get the feeling that it would be a much better game if they just focused on what they are known for being good at, interesting maps and immersive worlds.
I like it so far, planetary exploration and the ship are the biggest letdowns.
I get the feeling that it would be a much better game if they just focused on what they are known for being good at, interesting maps and immersive worlds.
Guys, this is literally just a tech demo made in Unreal, it's not news.
It really should, the Series S is already looking dead and we are only at the beginning of the console lifecycle.
They have, since Skyrim.
Yeah, but maybe they should wait until the game is out before bashing it.
It's the same people that have been bashing Bethesda for years now, they don't care whether the game is actually good or not, they just want to bash the people behind it.
I'll play it for myself on gamepass and see what I think, discussion around it has been worthless here.
A lot of people seem to want this game to do poorly, half the comments complaining about it also say that they haven't played it yet.
Try walking everywhere in Daggerfall and you'll spend minutes seeing basically nothing, it's a huge part of why the map feels so huge, it actually is.
Yep, he just added a few panels because he didn't want to look like an idiot.
Why are people pretending the game isn't getting glowing reviews? Is the Bethesda hate circlejerk still going on?
I think it's mostly about Hexbear, Exploding heads and lemmygrad.
Kind of, I don't mind the surface being procedurally generated but the landmarks themselves are empty.
Finding a dungeon in Skyrim means a unique layout, rewards and maybe a quest. In Starfield landmarks can't be unique because they need to populated too many planets but they are also empty, there is never anything worth grabbing or finding inside.