Oh, it makes sense. I think there's a place for subscription services, absolutely.
I don't think a transition to subscription as the default model for gaming makes sense, though. Which was the point of the question and the implicit goal in the answer. And even if it did make practical sense (if people "got used to it") it'd be bad for the art form and the industry on the aggregate.
Wait, you get dual physical sims but they don't repurpose one of the slots for an SD card if you don't use it? Why? At that point it's removing a feature just for the sake of it. Well, for the sake of making you overpay for more storage, but still.