Illegal like sharing pirated media.
It can't be commercialised, but if you just "happen" to find the software somewhere, you are allowed to use it.
JohnEdwa
Personally, I'm okay with Denuvo and other similar DRM when it's used for the intended purpose - to prevent launch day hype piracy. The first few weeks/months are crucial for sales, and I can understand why developers do it.
But after that, especially after the game is cracked, remove the fucking DRM, it did what it could and is now useless, and only makes the experience of legitimate customers worse.
1, 2, 4. Then it's 2028 and ESU ends. No idea how the pricing for the IoT long term support thing is done though.
The paid extended security update program is going to run until 2028, and Windows 10 IoT Enterprise 2021 LTSC is going to have extended support all the way until 2032.
They have stated that ESU is going to be available to consumers as well, though not for how much - but somewhere between the $61 of the commercial, and $1 (really) of the education license, with the price doubling every year.
Pidgin. Before that it was called Gaim.
It still works, as there are plugins to integrate it with almost everything.
It means a GPLv3 project can use something licensed as CC BY-SA 4.0 by converting it to GPLv3, as is required. E.g using a CC BY-SA photograph as a background or a splash image in a program.
And while you technically can't take the original, yeah, practically everything except "here is the image file alone in a folder" counts as modifying and a derivative work. Resize it, crop it, change a .png to a .jpg etc - all modify the original work.
CC BY-SA 4.0 is one way compatible with GPLv3.
It does mean that anything released under older CC SA licenses aren't, so they can't be used in GPL projects. And MIT isn't compatible at all.
According to this article, they "sold 846.63 million tokens valued at $12.7 million" on the first day, leaving "19.1 billion coins worth $287 million unsold".
At the current price, $12.7 million USD would require 65,376,030 Trillion WLFI, so to get the money back you just have to own 3.2 billion times more WLFI tokens that exist.
Hide you from the view of anyone you block. Essentially, when you block someone, they should automatically be forced to block you as well.
Block on Lemmy, and now Twitter, works like it used to on Reddit few years back, and the main criticism and massive issue with is that because it's just a mute/hide, you can't see what they post and they can keep commenting on your posts with whatever they want. It was huge issue on Reddit where assholes kept following users and commenting slander and falsehoods to every single post or comment they made.
Everyone else sees all of those comments as the first reply, but you are blissfully ignorant of them.
Discord is a fantastic IRC replacement.
The issue is that people try to use it to replace forums, wikis, personal websites, issue trackers, git, and the kitchen sink, and it does none of these.
Helped you (and Valve) to save some bandwidth. But yes. If it requires a Steam account to play, you bought a license allowing you to access a game using Steam, and not an actual game you own.
Denuvo is an interesting one, as it's both very hated, but also rather effective - in the last four years, only around 25 Denuvo games out of a hundred have been cracked. So with that, pirates can't even rely on waiting as something you want to play might get cracked next week, or it might take years or simply never get cracked - poor Tourist Bus Simulator, nobody loves you.
So it turns in to a fairly simple math problem, though one with both variables being unknown (to me at least) - how many people who would buy the game don't because it has Denuvo, vs how many people that would pirate the game buy it instead when they can't.
The only people who surely benefit from this mess are let's players and streamers :P