Erk

joined 1 year ago
[–] [email protected] 1 points 1 year ago (2 children)

A new engine would just have to have a new mod API. Plenty of engines have mod APIs. Nothing's really stopping them, but they really love driving creation engine onward for some reason.

[–] [email protected] 5 points 1 year ago (1 children)

90% of the badwebcomics wiki exists for no reason but to shit on someone for daring to put themselves out in public where others can see them. I completely agree. There's the odd creator on there that fully deserves criticism for genuine assholery and abuse, but mostly it's like "this guy makes a very cringy comic, jump him!" bullshit.

[–] [email protected] 0 points 1 year ago* (last edited 1 year ago) (1 children)

I'd go back to around the time my daughter started sleeping through the night. Don't want to risk a reality where my kids don't exist. I'd tell my friend the cancer is coming back, when it's still early enough to do something.

Don't really know what else I'd do. Don't really care. Be nice to live through those years again without changing much else to be totally honest

[–] [email protected] 4 points 1 year ago

I'm loving starfield and I'll agree with this. It's a mid eighties score kind of game. If it's what you want it's amazing, but the people calling it game of the century and whatnot are buying their own hype.

On the other hand, it's likely to have serious staying power as an all time classic game, Bethesda is great at that and there's a ton of room for people to use it as an incredible mod canvas. I don't think that should affect launch reviews though.

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago)

I think this is it. I enjoy making fun of the NPCs in starfield but mostly when I'm playing I don't notice them at all. I do have a few very pretty screenshots of the game. It's not perfect by any stretch but the scope is impressive and most of it really is pretty good

I don't think Bethesda has ever sold based on graphics no matter how much they want to pretend it. Morrowind and oblivion both looked under par when they came out as well.

[–] [email protected] 1 points 1 year ago (1 children)

I'm not a fan of Bethesda's reliance on mods to do basic shit, like fix a broken UI and inventory management system, by honestly I also think this argument is overused. People pay for these games because they want to mod the shit out of them, it's like ninety percent of the appeal. Nobody is forcing modders to work on them, either. That argument can only stretch so far. For comparison, No Man's Sky is actively hostile to modding, and as a result I probably won't be going back to it despite loving it. They're not going to add the kind of content I want, they're likely never going to, and they're not letting anyone else do it either. I wish they'd allow free volunteers to finish off some of their 75%-of-the-way-to-greatness features.

With starfield, I'm excited for the mods, and the game is far from flawless goodness knows, but I've had a friggin good time and definitely got my money's worth on vanilla. Now I look forward to spicing it as I like.

[–] [email protected] 2 points 1 year ago

The upper whites thing has led to some of the funniest memes I've seen in ages, not gonna complain about that one.

[–] [email protected] 4 points 1 year ago (3 children)

It's perfectly reasonable to wait. Games only gonna get better.

I'd try not to read too much into the internet fuss. It's a better release than Bethesda's usual in most regards. I wound up sinking almost the entire weekend into it, haven't done that in ages. The games really fun. That said, it is only going to get better with time.

[–] [email protected] 1 points 1 year ago

I'm playing starfield way too much. Every now and then I get a break to continue my Minecraft project with the kids. The internet keeps telling me I'm not supposed to be having fun with starfield but it's just not working, I'm really excited about the new capital ship I'm working on now.

[–] [email protected] 1 points 1 year ago

I found it took a long time to really get rolling. On the other hand I'm 70 hours in now and keep finding more depth and things to do and mechanics I haven't even explored, it sometimes is a bit daunting how much there is to do in it.

[–] [email protected] 3 points 1 year ago* (last edited 1 year ago) (1 children)

!dda_[email protected] - we've got a micro-instance for our ultra-nichd foss roguelike, cataclysm: dark days ahead.

[–] [email protected] 4 points 1 year ago

I'm not sure. It's a good game, but the fun you can have in it is more Minecraft style than Bethesda style. If you want that, then it's probably worth a try

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