Computerchairgeneral

joined 1 year ago
[–] [email protected] 25 points 9 months ago

When the politicians say that they clearly mean they're going to take away other people's freedoms. Not my freedom. My freedom is going to be fine.

[–] [email protected] 3 points 9 months ago (1 children)

Finally got around to Yakuza: Like a Dragon, so I've been making my way through that. Enjoying the turn-based RPG game-play a lot more than I was expecting. Focused on the main story right now, but the side-content I've dabbled in has been pretty fun. Feels like one of those games I'm going to be chipping away at for a while.

I've also been playing Dread Delusion and absolutely loving it. I don't tend to pick up Early Access games, but hearing it described as a "Morrowind-like" RPG caught my interest and it is the perfect way to describe the game. It really captures that feeling of playing Morrowind for the first time, of being a nobody in a strange land. The game doesn't even give you a map when you start out. You have to get by on directions and landmarks until you complete the side quest that gives you a map. And even then you have to fill it out as you explore the world. More than that, it's that sense that you never really know what you're going to encounter around the next corner. You can wander into a town looking for your contact to continue the main quest only to end up accepting a quest from the atheistic Inquisition to help them hunt down a rogue god and their followers.

Like I said it's still Early Access so it is a little rough around the edges. There's more than a handful of bugs and the combat is...fine, but not much else. Then again there's such a focus on sneaking, talking, and magicing your way around problems that that might be intentional. Still, what I've played so far has got me excited for when the finished product releases.

[–] [email protected] 9 points 9 months ago

Sure, it was. That was the big problem when the game launched. And I'm sure all the other claims in the article are equally true.

[–] [email protected] 10 points 10 months ago

While it's better than nothing, and I understand why they made the choice, it's still disappointing it's a settlement and not going to trial. Oh well. Just have to wait and see what happens with the other lawsuits he's tangled up in.

[–] [email protected] 20 points 10 months ago

Not surprising given Take-Two's history when it comes to trademark disputes. I'm pretty sure they went after the developers of It Takes Two because of the name, plus any random business that has Rockstar in the name.

[–] [email protected] 10 points 10 months ago

Disappointing, but not surprising. I know I'm not going to "learn" a language with Duolingo, but it's been nice recognizing a few words and phrases when I hear them. But I don't really trust that a bunch of overworked and underpaid contractors are going to catch every error using AI is going to introduce. At least there are already alternatives in this thread for me to look through.

[–] [email protected] 5 points 10 months ago

Given how many companies have been embracing AI tools it was really only a matter of time until they were allowed on Steam. At least you'll know before hand if you're going into a game with AI-generated content.

[–] [email protected] 47 points 10 months ago

Seeing MatPat being called the old internet is...something all right. Almost as disorienting as seeing all the "Who?" reactions to the news. I guess it isn't that surprising given how huge Youtube is. I'm sure there are plenty of giant channels I've never heard of. That being said I'm curious to see if any more "old-school" youtubers decide to retire over the next year.

[–] [email protected] 1 points 10 months ago

Now we just need a PlayStation brand air purifier.

[–] [email protected] 24 points 10 months ago (3 children)

Good. Not every studio needs to be snatched up by a massive corporation. Embracer's yearlong meltdown is a great example of how that can end badly.

[–] [email protected] 6 points 11 months ago (1 children)

All valid points and it is perhaps for the best that E3 just ended rather than continuing on as a shadow of its former self. Still, I hope something emerges that fills the void E3 left behind, even if I don't think that is likely. Summer Games Fest is fine, but it's still a far cry from what E3 used to be and all the scattered streams and announcements don't really capture that concentrated excitement you had back when E3 was at its peak.

[–] [email protected] 10 points 11 months ago

Not terribly surprised they are shutting down, but I am a little shocked that it is happening less than a week after the game released. I kind of expected them to at least attempt the old "we're sorry you are disappointed and are working to fix the game" routine before bolting. Then again judging from all the articles and videos it doesn't really look like there was any way to fix it or even really bring it close to the game they promised they were going to release.

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