Still playing Battlefield 1942 mods.
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Well. The nature of my backlog is like I wait for games to come down in price and by the time I get to them they're 10 years old haha.
I also have a habit of playing through the entire series before playing the newest one. I'm currently playing Legend of Heroes: A Tear of Vermillion which is the 4th game from Japan in that series but the 2nd to be released in US, SO I'm playing through it even though I don't like it and will beat the next two games to finally play Trails in the Sky which is the one I really probably should have started with.
I do that with all my games, like Doom Eternal looks cool and so does the upcoming Dark Ages, but I went back and played Doom 1 & 2. 64, then the updated remaster of Doom 1 & 2 when that came out, and now I'm working on Doom 3. I got one more whole Doom game before I even get to Eternal.
I'm still playing Skyrim.
There are good new games, but i cannot afford to pay for them. Especially when I blow through them in a couple of weeks/days.
Which is why I pirate them as a lot of new games lack quality content, are often buggy, and riddled with dlc/micro transactions. Why risk my money on a buggy undeveloped game when I can 'test' them for free, at times I have gone back and paid for a game I really enjoyed… but that is super rare.
Plus GPUs are overpriced, especially with AI taking over as it is, the price is just going to go up.
Why bother with all of that when I can just boot up Factorio again. Additionally mods really make old games feel fresh again... And they are free.
My principle is "One euro, for one hour".
Does the game cost 40e? Am I unsure whether I'd enjoy the game for 40 hours? I'll get it for free first. Does it stick for that 40 hours or more, or will I get sure enough while playing to play that 40 hours at least? OK, take my money. No? It gets forgotten in my folder, and probably deleted later.
I bet a small portion of them don’t buy GPU every gen or ever other. 1080 Ti strong.
1070 gang for me
Because crypto miners ruined gaming top end GPUs used to be $300 Max, now were looking in the thousands to have the best GPU for like 6 months, and you can't buy a used one because it could be a clapped out card used in a crypto miner
I don't think it's even necessarily that the GPU pricing has ballooned. I think the main reason is that that every new game has to compete with pretty much every other game ever made. For example I enjoyed Death Stranding and I am interested in Death Stranding 2, but I'm probably not getting in on launch because there's a big chance I'll probably start playing Stardew Valley for the n'th time, because I feel like that's what I want to play. I'll probably play DS2 when I get the Kojima itch.
Bitcoin switched to industrial ASICs a long time ago, and Ethereum has completely moved away from proof-of-work mining in 2022, see: https://ethereum.org/en/roadmap/merge/
The Merge was executed on September 15, 2022. This completed Ethereum's transition to proof-of-stake consensus, officially deprecating proof-of-work and reducing energy consumption by ~99.95%.
GPU mining is pretty much completely dead because after Ethereum switched the yields on everything else tanked, no one mines with GPUs anymore, at least not for any major blockchain. GPUs are mainly being used with AI now
The Merge was executed on September 15, 2022. This completed Ethereum’s transition to proof-of-stake consensus, officially deprecating proof-of-work and reducing energy consumption by ~99.95%.
I don't follow crypto trends so I hadn't heard about this either.
I had to look up proof-of-stake, and for Ethereum apparently is required to stake 32 coins to operate a node. Another google search shows me a single Ethereum coin is just north of $2k USD. So someone mining Etherium today needs to have more than $64k if Etherium to even run a node now?!
That doesn't mean that their effect on the GPU market will up and vanish overnight. Market correction doesn't usually go down as fast as it goes up.
Edit: add to that the tariff situation and the standoff with China and Taiwan (where all the processors for gpus are made), and you have a situation where things are just going to get more expensive no matter what.
It's AI at this point. Nvidia considers the gamer division to be vestigial. They were a $700B market cap company that was primarily known for gaming GPUs. They are now quadruple that with AI, and that's even with some recent hits to their stock price.
There is just so much time in a day and I think nostalgia does come to play with this as well. Gaming tends to correlate to being younger and having more free time, so by playing the same games you did back then you're reliving those days.
Just a thought anyway, I tend to play older games as well, but also newer games like Baldur's gate 3 or Path of Exile 2.
Why should I dump 60usd plus into a multiplayer focused game I'll maybe get to play 4 hours a week during prime times that is going to shrivel up and die in 2 years time when the next big thing comes out?
Or I can play all these games enjoy, have passionate modding communities adding to the game for free on top of me picking the entire thing up for maybe 20usd on sale if not less.
Me, reading the topic while playing Morrowind: "Yeah, that seems correct!"
Makes me feel like home 🥰
I can hear this picture
That's just the starting grid of the annual Cliff Racer GP
True in my case. All of my favorites either were released before 2020 or originally released before 2020 and I'm playing the re-release.
Only new IP I got excited about after 2020 was Project G.G. and I strongly doubt it'll ever see the light at this point.
I can wait till a game is $5. I've got so many to enjoy already.
Darktide, you're worth $5. Admit it. Release a dlc pack with new maps gamemodes characters classes whatever if you want more money. But the base game is worth $5.
I wanna shoot the heavy bolter at shit. The sounds for the gun sound so satisfyingly chunky. Slap that hunk of metal in the emperor's name. Hell yeah
See you in 2-3 years
I usually wait until the triple A games at under $30. I have a backlog of games I still have yet to touch, so I don't feel the need to immediately buy games. At $30, even if I only play it for a few hours, it is a decent value per hour.
I see tf2, i click
My most played game in my Steam library is Senran Kagura Shinovi Versus which came out in 2013. The newest game in my library is Atelier Sophie DX a rerelease of a 2015 game.
People are reading the headline and assuming they're talking about older single-purchase games, but the article is actually referring to mostly MTX-driven games that get continuous updates.
And the data further shows, in Newzoo's own words, that these 908 million "PC players are heavily skewed towards older, live service games."
Remember that even things like Rocket League are about a decade old at this point, and games like LoL, Dota 2 and CS:GO are even older
Heroes 3 HoTA is still excellent and being actively developed.
Most new AAA games suck, that's why. I miss when games were made with passion rather than for a quick soulless cashgrab.
Now they're made with marketable 'passion', 'dedication', and a team with 'a family atmosphere'. My personal favorite 'respect for the lore and previous games in the series' definitely never has made a triple A game worse for wear.
Disingenuous buzzwords with no objective meaning behind them are my favorite things to hear in a game. It tells me to steer clear as far away as I possibly can. Which is a shame because I'd like to be excited about vampire: the masquerade 2.
Steph Sterlings' recent video hits it directly. The big publishers see Balatro doing well, so they go copy Balatro. They spend a lot of effort looking for the next Balatro in all the wrong places. Their attempts to copy it will fail, because people who like Balatro will just play Balatro. This will continue until there's a new indie darling dominating the sales charts, and then they'll try to copy that.
The industry is deeply misguided.
It feels like it's always been this way. The amount of 'doom clones' from the way back times are not to be forgotten.
It has, and its not just games though. Clothes, cars, movies, anime, even food all have trends. There are those that innovate, and those that imitate.
@tonytins 6 years is old now? :< couldnt care less about the competitive/pvp stuff but im playing x4 foundations most of the time currently and some genres dont get that many new entries anyway, like open world action games like gta5. Thats from 2013 and most other titles like mafia 3 or just cause 4 arent much newer either
Honestly, most new games just fucking suck. They're too expensive, often don't run properly at launch even on excellent hardware, and those that don't have micro-transactions built-in require you to purchase DLC to get the whole game.
On the other hand, the older titles almost always run well on my machine, have a ton of community DLC, and in general are just designed better because they were built to bring the player as much fun as possible, not to extract as much money as possible.
Plus, the quality content generated from 2005 - 2015 represents some of the best ever, and can provide hundreds of hours of enjoyment before you even get into the 2010s. Why waste money on something that may not work, and that I likely won't enjoy as much as the games I bought 10 years ago?
It's why I usually wait at least a year after release to consider whether or not I'm going to buy a title.
Totally. Even with good new games, best to wait until they are cheap and completely stable. The impatience to play something the day it releases hasn’t been a thing for me since like 2010… which I agree with you were just generally better, more exciting times for the medium.
Amen. I also have a ton of issues with contemporary game design—padding playtime with procedural generation, prioritizing graphics, world size, or narrative over gameplay… etc.
Nowadays, I feel as if every game tries to compete for "most game" while lacking cohesion and polished ideas.
And to top it off: non-optimized game size. I'm sorry—I don't care if your game is $2.99, I'm not downloading 80GBs just to try a game I may refund an hour later.
Because we have a giant backlog of steam sales.