Games are one of the very few things that I always pay for. Steam is mostly responsible for that. Also, music. But nowadays I do store some of my own music because I can have lossless that way.
Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ
⚓ Dedicated to the discussion of digital piracy, including ethical problems and legal advancements.
Rules • Full Version
1. Posts must be related to the discussion of digital piracy
2. Don't request invites, trade, sell, or self-promote
3. Don't request or link to specific pirated titles, including DMs
4. Don't submit low-quality posts, be entitled, or harass others
Loot, Pillage, & Plunder
📜 c/Piracy Wiki (Community Edition):
💰 Please help cover server costs.
Ko-fi | Liberapay |
I think you meant to say "Deck" in the second paragraph.
But yeah I totally vibe with your observation. Something a bit ironic with this situation is that a big part of why other companies simply can't provide the kind of service Steam does is copyright issues - XBox and Playstation both give out free games, Nintendo has their online service, but no option remotely compares to "make everything available on one app on the most modern device." Imagine if Nintendo put everything that had ever appeared on the Wii/DS/Wii U/3DS/Switch shops all on one online storefront on the Switch, and let you attach ownership to your account and play everything you owned on the most recent device - then they would have about a quarter of the functionality that Steam has on the Deck, where you have access to every game you've bought for PC for as long as Steam has existed (and quite a few things from before that) and the number of things that have lost compatibility is pretty low.
I buy most of my games on steam simply because it makes running them on Linux so damn easy, and I remember the bad old days when it was hell!
By now Steam's most loyal userbase is probably the Linux Gaming community because they make it so easy to just play the games, not to mention the QoL improvements they contribute to upstream projects
It’s 100% possible to put pirated games on the Switch - in fact, it’s as easy as it could reasonably be.
I wish it was that easy! So far, the only way I know of is a hardmod, which already DQs for any remotely sensible form of DIY, and means a very real possibility of turning the Switch into a fancy paperweight.
I generally always buy games, because they are kinda cheap on PC, but I still refuse to pay streaming services to watch movies.
Steam Deck is great for consuming movies / TV series.
Every game I've pirated I eventually purchased, but I stopped when steam had their 2h playtime return window.
Here's my piracy shtick.
I beat half of Blasphemous on a pirated copy then I bought it, moved the save file and kept playing.
Criteria: I like the game. I'll probably play it again in ten years and I want to support the devs.
What would've happened if I never pirated it? I'd be saying the same thing about someone else's game.