this post was submitted on 25 Nov 2023
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Their goal is to release for may 24.

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[–] [email protected] 25 points 11 months ago (3 children)

with focus shifted towards completing the port to GTK3

Is that a typo? I would have thought most software was shifting to GTK4 now?

[–] [email protected] 24 points 11 months ago

Sadly, I don't think so. Searching about that I found out they switched to GTK3 interface being default just before GTK4 was released... And making the switch from GTK2 took a long time.

[–] [email protected] 21 points 11 months ago

GTK4 is planned for 2050 (expect 5-6 year delay).

[–] [email protected] 4 points 11 months ago (3 children)

I don't know what GTK means and couldn't find it in the link. Care to share?

[–] [email protected] 22 points 11 months ago (2 children)

Gimp Tool Kit, where gimp means Gnu Image Manipulation Program, where gnu means Gnu's Not Unix. So, in short, gnu's not unix image manipulation program tool kit.

[–] [email protected] 5 points 11 months ago

Never realised the G was GIMP... hilarious that its namesake software is lagging so far behind

[–] [email protected] 1 points 11 months ago (1 children)
[–] [email protected] 1 points 11 months ago

going to be the party pooper here, but GTK means Gnu Tool Kit. It's a framework to build gui applicatiion.

[–] [email protected] 6 points 11 months ago

@bl4kers @allywilson Its a framework for GUI applications.

[–] [email protected] -5 points 11 months ago

I mean, I did quote the partial sentence from the link. You can look that up.

[–] [email protected] 13 points 11 months ago (1 children)

Last time I used gimp was in the late 90s I think. I gather it's pretty much the same as when I last tried..?

I've found Krita to be pretty good (though I can load slowly on slow machines).

[–] [email protected] 16 points 11 months ago (1 children)

No, it is not remotely the same.

[–] [email protected] 7 points 11 months ago (2 children)

Yup. Night and day. It's still not going to satisfy those used to Photoshop or rely on cmyk tools and support. Though 3.0 is supposed to make major strides on that as well as non destructive editing IIRC.

[–] [email protected] 1 points 11 months ago (1 children)

I'll check it out (as soon as I need it).

[–] [email protected] 2 points 11 months ago

Either way I'd love to see something like krita or GIMP make a mark like blender is starting too. Krita will be the most likely. But it's still way too early to count GIMP out. It's been plodding a long steadily like blender since the 90s. But slower with more attention to the tool kit than the original program it was developed for.

These days the default interface is single window with layouts like classic Photoshop. It has excellent format support. Though they are of course behind a bit on the latest PSD support. But it's very functional. I've also had some issues with JXL in GIMP. Lossy is fine. But lossless is causing my exporting to crash. Krita however does lossless fine. Native plugin-wise is where things have really stagnated a bit. But with gmic integration for both GIMP and krita it's not the pain it could be. And with the major rewrites happening over the last decade it's kind of understandable. Painful but understandable. Just glad they're still at it.

I still remember the pre 1.0 versions on early Slack. Heh it was like a slightly more ambitious quirky version of MS Paint.

[–] [email protected] 0 points 11 months ago (2 children)

I've never found anything I needed to do difficult or not possible in gimp. The folks that rely upon proprietary photoshop only plug ins or have simply only used photoshop, they'll never like gimp because they must relearn stuff. Has nothing to do with the abilities of the software. The folks that claim photoshop is "better designed" are simply making justifications for keeping the proprietary software costs to avoid learning the new software.
Use whatever you like but do understand it is a choice of convenience and nothing more.

[–] [email protected] 3 points 11 months ago (1 children)

Yes but no. Relearning a program is one thing but the biggest problem with GIMP is: no non destructive editing. In the professional field GIMP is basically out of the question because of that

[–] [email protected] -3 points 11 months ago* (last edited 11 months ago) (1 children)
[–] [email protected] 4 points 11 months ago (1 children)

It’s not about undoing. It means you can do things like edit something, change something else and then change the original change and then have the second change change accordingly to the change of the first change. This is something most professional or semiprofessional photoshop users I know need which GIMP doesn’t offer, that’s one of the main reasons people use photopea

[–] [email protected] -2 points 11 months ago

So undo with layers. Just like gimp. The only thing gimp does not offer is the folks pretending to be professionals learned photoshop in school instead.

[–] [email protected] 3 points 11 months ago (1 children)

gimp sucks dick compared to photoshop and photoshop sucks dick compared to affinity photo.

source am graphic designer

[–] [email protected] 2 points 11 months ago

Well as long as you've got technical reasons.

[–] [email protected] 3 points 11 months ago (1 children)

I haven't uses gimp since the time of Ubuntu CDs

[–] [email protected] 6 points 11 months ago* (last edited 11 months ago) (3 children)

I admit for the very limited things I do and only occasionally I use Paint.net

Still in my mind Gimp is much more powerful?

[–] [email protected] 14 points 11 months ago (1 children)

It is powerful, but usability is as shit as it always has been. Except for specific use cases Krita is the way to go nowadays. Even if it's focussed on digital painting, it has almost everything you need for digital editing as well, with a much more user friendly UX.

[–] [email protected] 13 points 11 months ago (3 children)

I think the main problem with GIMP is that it was made by developers with developers in mind, completely ignoring how digital artists work. Like it or not, everybody has to take pages from Photoshop (and co.) like how Affinity and Krita are doing, otherwise there's really no incentive to completely change your workflow.

[–] [email protected] 15 points 11 months ago* (last edited 11 months ago)

So much. Yes. How do we all agree on this and yet it hasn't sunk in after twenty five years?

I mean, Blender got it. Be like Blender.

Gimp never even needed to be as robust as Photoshop. All anybody needs is a OSS alternative to casually touch up a photo every now and then if you aren't forced by life to be one of Adobe's hostages. Just give me a vaguely Photoshop-like thing with a semi-competent context aware filter that isn't physically painful to use. Kryta and others will pick up the slack for all the painting stuff.

[–] [email protected] 11 points 11 months ago

As a developer I still find it an extremely frustrating and unintuitive experience.

[–] [email protected] 8 points 11 months ago

Yeah the GUI is horrible with Gimp but it is very powerful software. I'm used to it's idiosyncrasities but it really needs a GUI refresh. It's powerful software held back from it's full potential.

[–] [email protected] 2 points 11 months ago

I admit for the very limited things I do and only occasionally I use Paint.net

Unfortunately, it's not available on Linux

Still in my mind Gimp is much more powerful?

Yes it is, but it's also much more complicated. I never fully understood GIMP, I prefer simpler options like Paint.net.

[–] [email protected] 1 points 11 months ago

I use it a fair amount. But I think the name is still an issue for some people. They should change it to GLIMPSE. GNU Libre Image Manipulation Program SoftwarE ... or something

[–] [email protected] 3 points 11 months ago

I was hyped for it coming before the end of this year. Anyways its great the project isn't dead

[–] [email protected] 1 points 11 months ago

They said 3.0 this year a few months back. I think you could have rebuilt GIMP on GTK4 in the same time it's taken them to try and port the project up to GTK3.