My favorite thing about this is that Ubisoft has single handedly made AAAA synonymous with awful.
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My first thought with this video was "this looks like some trash Ubisoft would put out."
I guess I was right.
"AAAA" is the sound you make after realizing what you did with your money.
In a couple of years we will have "AAAAAAHHHHH WHY WHY OH MY GOD WHY AM I DOING THIS TO MYSELF"-games.
With any luck they'll single handedly keep "AAAA" from catching on, because nobody with a shred of pride would want their multi-million dollar project connected to anything that was said to be AAAA.
Over the years I have learned to pay attention to certain keywords that made me be extra careful about games advertised. So when I heard of AAAA, I immediately knew that CEO was on ketamine and the game will start as a dumpster fire.
See you again in six months. Maybe it will be in an acceptable state by then.
"AAAA" is the sound you make when you start playing this abomination.
aaa aaaaa aaaaaaaAAAA
Sir, this is Ubisoft.
In 6 months everyone will have forgotten all about this and be playing the next shitty Far Cry game and complaining how it's an $80 unfinished mess.
At this point what is "a" game means. Aaaa means this than why not just grade it aa?
Its all about money and development team size. A is generally indie, AA is a small-medium teams, AAA is large teams. AAAA is marketing terminology because everyone thought that AAA just meant better.
You can see every moment a senior dev went to management and asked for time or money to develop a certain type of interaction and were told no every single time.
Most of these design decisions look like they were made to make the game incredibly bland and safe for a 5 year old to play.
Are you an outlaw or are you a big cuddly bear?
Who is this made for?
Star wars belongs to disney. Disney wants money from 0 to 99 year olds.
Wth is the point of stormtrooper armor. Has it ever done anything?
I read somewhere that the armor distributes blaster bolt shock through it so all the Stormtroopers get knocked unconscious. They don’t die, otherwise they may as well not wear it at all as they fall over after one blaster bolt.
But as with everything in Star Wars lore, that’s probably a desperate retcon.
Look, everyone has their own style of wearfare. Some people show up in full battle rattle with mirror finished armor. Others show up to look good.
And yet somehow I'm managing to enjoy it.
Lol people in this sub shitting on others for enjoying a game that they hate. Must be hard to comprehend the fact that tastes can differ.
It's been a genuinely enjoyable game for me so far. Of course not without minor issues, but it does not even remotely deserve the hate it gets.
People can even BOTH enjoy stuff AND make fun of or complain about its failings.
They're being quite disgusting about it, too.
I experienced one lockup, noticed one takedown animation glitch, and found one rare interaction bug where a container stays in the closed/interactive state after being emptied. Not bad at all for 25 hours into a game at launch.
Same. It took me a bit to get the settings how Iiked them and figure out the gameplay loop. But now I think it is similar to Red Dead 2 or a Ghost Recon game. And it's set on gorgeous Star Wars maps.
It's okay but you're going a little far comparing it to RDR2.
People call RDR2 a masterpiece and yes it's very beautiful and very detailed. But the gameplay systems and controls don't really feel quite right to me, and I feel the same the same way about Star Wars Outlaws. Plus to me the games just feel similar when you're wandering around big wide open areas.
You're right, it's way less boring than a Rockstar game lol
Not a surprising comparisong though, It certainly borrows a lot of elements from Red Dead. But it's also mixed with some Assassins's Creed, Division and even Witcher elements.
I can't even remember the last time I saw an open world game where thr main character instantly drowns in water.
Elden ring comes to mind.
That's because, considering the bosses you have to fight, every character is weighted down by their enormous balls.
Why putting in a feature that the game doesn't need?
That's said, the way this game handles it is horrible. At least have the protagonist walk back when near the deep water or something
I think I laughed most when they said Far Cry 6 was a AAAA game. You can't just call things AAAA because you can't manage budgets.
I've never played a modern game before that loses first the voice audio and finally the gunshot sounds after a few hours and has to be reloaded.
I think the only game I can call AAAA with a straight face is Red Dead Redemption 2.
Yet there are people on this thread claiming this is what triple/quadruple A gaming is and we should shut up, bend over and pay USD 60 for an unfinished product. I think I have a bridge to sell to them :D
ummmmm that's cute but Super Mario World is a tretrigintuple-A game
That's 33 As and go fuck yourself if you can figure out the word better:
I don't understand what people were expecting this is an Ubisoft game, they are always mediocre trash.
It's either mediocre or trash, one is on the bottom and the other is at the middle.
Helmet hair rebel....
are we really taking the "AAAA" seriously? why?
Because they've used it as an excuse to whack an extra $10 to the price.
I think some backlash is to be expected.