Every time I try to create anything with any of these "never before seen levels of customization" character creators I end up feeling like dr Frankenstein with the monsters I create. Basically every game I play it's just the default model with like heterochromia or something lol. I have no idea how some people create the works of art they do.
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The trick I’ve learned is not to try to make a good-looking character, but an interesting-looking one. Usually I’ll jack up the settings on one thing in particular, like make the nose as big as possible, then build the face around it.
Interesting. Next game I play that has one I'll report back and show you how it went lmao
I forget which game it was but my character had a nose so big it eclipsed his face. Named him Lenny parce que le nez c'est "the nose" en fracais.
That's the reason i prefer a system where you can 'sculpt' a character rather than fiddle with sliders is so much better. Don't see it very often, the last time i used one like that was probably fallout 4.