Wait, what on earth are you trying to do? Jump into the lava?
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Jump onto the rocks get it to follow me, then jump to another patch of rocks once it gets to me. Have it follow me again, then use a scroll to turn myself into a cloud and GTFO, hopefully have it follow me throughout the lava to slowly kill it. I would have astarion slowly pick it off but at that point it had become immune to piercing damage.
Btw, this was a hail Mary, I didn't have any other ideas, this really was the best I could I come up with. In retrospect, it very well could've gained immunity to melting damage, but it was still worth a shot.
Throw the switches on the forge. They release lava into the arena.
BG3 is pretty lenient in general, but I think your solution is really more of an open-world style kiting solution.
From the perspective of a DM in a real DnD game, the enemy would simply not have an incentive to follow you. It wants to guard the forge, not kill you at any cost.
If you really wanted to, I'd have let you go that way, but I wouldn't just let the creature run into suicide or abandon it's only task for no reason, so I think BG3 does this fight really well. Especially because this is actually a fight where using the environment can make the fight much much easier and there are environmental clues before the fight that hint towards a weakness in the boss.
aaah yeah that does make a lot of sense, I wasn't thinking about it's role in the world, only the best way I could go about killing it. maybe thats another thing with me and bg3, I don't think enough about the world, moreso how I can abuse mechanics. I do really like the characters though, and I do try and roleplay as opposed to simply being a psychopathic megalomaniac lol
Most games don't even try to be reasonable about stuff like that, so it's not really your fault. BG3 often enough fails that itself, but it clearly does it's best to consider stuff like that.
Hope you have fun with the rest of the game, it's amazing fun. And trying to really roleplay a bit and get into the character interactions is rewarded a lot both throughout the game and at the end, so keep at it.