this post was submitted on 02 Jun 2024
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[–] [email protected] 41 points 5 months ago

I didn't even buy them at 60. This would change nothing for me except further cement my patient gaming lifestyle.

[–] [email protected] 31 points 5 months ago (1 children)

They can make them more than $70USD and I'll just keep waiting for a sale. I haven't bought one at $70 yet, I'm certainly not going to pay even more.

[–] [email protected] 18 points 5 months ago (1 children)

I haven't bought a game for more than $30 in over a decade.

And that was a nostalgia purchase.

Increasing the price just makes me want to go sailing.

[–] [email protected] 5 points 5 months ago (1 children)

Satisfactory £28, Farming simulator £24, House flipper £21, the good games are all less than £30

[–] [email protected] 4 points 5 months ago (1 children)

Hell I've got THREE versions of farming simulator I got free from steam, epic, or somewhere else (legitimately)

I could start on my backlog of sub $15 games and be fine until current releases are sub $15.

[–] [email protected] 3 points 5 months ago (1 children)

Recently started up Crysis 3.

[–] [email protected] 2 points 5 months ago* (last edited 5 months ago) (1 children)

Very nice! I just picked up watch dogs and watch dogs 2 deluxe editions as a bundle for like $13 after tax.

I'm even eyeing the rdr2 sale on epic right nowcfor under 25.

There are so many good options that don't look dated at all to me.

Honestly, crysis looked amazing on my 10 year old laptop. I kind of want to replay them again on my new one to see how much better everything looks on ultra.

[–] [email protected] 2 points 5 months ago* (last edited 5 months ago) (1 children)

I loved to bully the bad guys with the cop and gang calling feature in Watch Dogs 2.
I would just sit there and wait until the NPCs killed themselves. ;D
Have yet to play Watch Dogs 1.

Kind of have a track record of playing a series in reverse...

[–] [email protected] 2 points 5 months ago

Gang wars were my jam while playing WD2. Cruising around the block scanning people for botnet recharges, and calling in reinforcements every time one side gets wiped out.... Good times.

[–] [email protected] 31 points 5 months ago (3 children)

Have you tried spending less on making them?

[–] [email protected] 14 points 5 months ago

Maybe he should start by paying himself no bonus and cut his own salary, seeing that the company is in a nosedive position when he's in charge.

[–] [email protected] 4 points 5 months ago

Well, they have tried shutting down most of their studios. So... kinda?

[–] [email protected] 0 points 5 months ago (3 children)

Back in 1996 AAA games sold for $60 to $75. If we take the lowest price of $60 and adjust it for inflation, that would be $119 today. Computer games today are unrealistically cheap. And if you look at how much more effort goes into development, they're pretty much free.

[–] [email protected] 5 points 5 months ago (1 children)

I think there is a bigger market for them now though. What was the most popular video game in the 90s and how many copies sold vs the biggest games now? And now with steam and other sevices you don't even have to manufacture as many discs. Even freemium mobile games are making billions in revenue.

[–] [email protected] -1 points 5 months ago

There's a bigger market now for many products, but their prices are usually keeping up with inflation.

[–] [email protected] 3 points 5 months ago

Back in 1996, the average computer cost $2-6k adjusted for inflation. Now they are also much more difficult and complex to make, are much more powerful, and cost less.

Yes, a bunch of effort has gone into development, but that development doesn't disappear after the game is done. And now we have free, open source game engines that can be filled with assets made in free, open source 3d modeling software, using free, open source high level programming languages. A little bit of learning and the average person could make an early 2000s video game solo in a couple of weeks.

[–] [email protected] 1 points 5 months ago

And yet they tend to be a worse experience, release before they are ready with DLC already ready to go, riddled with microtransactions and other awful issues. They aren't worth more.

[–] [email protected] 27 points 5 months ago (1 children)

Wait. Wasn't the whole point of competition to bring prices down?

[–] [email protected] 19 points 5 months ago (1 children)

Plus you'd think that with distribution costs, shelving costs, CD stamping costs and printing manuals, they'd already be cutting our costs... but it's not about us.

[–] [email protected] 12 points 5 months ago

That "did" cut our costs. Like the first year. The next year that'd be a net increase of 0%, and you can't have numbers not go up every year

[–] [email protected] 18 points 5 months ago

They can do that, but I'm not paying.

[–] [email protected] 16 points 5 months ago (1 children)

looks up

shakes head

goes back to Balatro

[–] [email protected] 1 points 5 months ago

Ooh, a two pair

[–] [email protected] 14 points 5 months ago

Lol I pirated a game the other day just because the company was charging full price for a remaster.

[–] [email protected] 11 points 5 months ago (1 children)

Ohh wow, what a weasel. Dude can't even keep their own company intact and still talk big.

[–] [email protected] 4 points 5 months ago

The man doesn't want the industry to thrive, he wants money in his own pocket ASAP.

[–] [email protected] 11 points 5 months ago (1 children)

On the one hand, games have stayed the same price for a long time, well below the rate of inflation.

On the other, wages have also stayed well below inflation for a long time. I don't expect they'll see the growth they want when a game purchase takes a larger and larger bite out of someone's paycheck.

[–] [email protected] 6 points 5 months ago (1 children)

It's a good example for how inflation isn't something constant that affects everything equally. Game development costs are mostly wages, if wages stay below inflation then development costs stay below inflation unless teams get larger, and especially game development is known for paying rather low wages.

[–] [email protected] 6 points 5 months ago

Development, yes. Executives, the sky is the limit.

Especially when you have a great success, like laying off tonnes of your employees, which Embracer has been leading the charge on.

[–] [email protected] 10 points 5 months ago (2 children)

Beyond £55? They cost £55 now?!

That's a significant portion of the cost of a brand new console! That's two weeks worth of electricity for my house! That's 6 months worth of my mobile phone service! Jesus wept.

I'm not paying more than £40 for a video game, and at that price it had better be a GREAT game.

I mostly wait until they're in the £20-30 range anyway, even if that means waiting for sales. I'm not in a rush, I've got plenty of other games I can play in the mean time after all.

[–] [email protected] 2 points 5 months ago (1 children)

Your mobile service is incredibly cheap

[–] [email protected] 0 points 5 months ago

Not OP, but also from the UK. I pay £8 per month for 5 gigs of internet traffic and unlimited everything else. Last month I used less than 1 gig... I can probably switch to a £6 tariff with just 2 gigs, but I use closer to 5 from time to time and don't want to switch back and forth all the time. For £25 I can get unlimited traffic.

[–] [email protected] 1 points 5 months ago

Brand new ps5 games were releasing for £70

[–] [email protected] 8 points 5 months ago (1 children)

Games from last year will still be less than half of that though, right?

[–] [email protected] 4 points 5 months ago* (last edited 5 months ago)

Sekiro still sell for 60 dollar. The industry figured out they can use scarcity in a form of limited time discount to encourage customer to make purchase, so there's no need to lower the base price forever.

[–] [email protected] 7 points 5 months ago (1 children)

@nanoUFO I’m still not used to new games costing $70 USD yet since I buy most of my games used. In my head, $70 games are still the “Deluxe Editions”. If someone released a $100 game, I’d probably think of it as the “Super Deluxe Edition” and wait for it to be $60.

[–] [email protected] 1 points 5 months ago* (last edited 5 months ago)

I pretty much exclusively play and buy indie games nowadays but in Canada it's around $80 to $90 for new games not including tax. Don't think any AAA game would draw me for that kind of price. I could get selaco, crow country and probably world of goo 2 for that price.

[–] [email protected] 4 points 5 months ago

I'll wait till they're on sale for under 30. Over 70??? Yeah, if I really want it, i'd hit the high seas for it.

[–] [email protected] 4 points 5 months ago (1 children)

Just sail the high seas.

Very often games are mediocre and/ or not even fully finished which results in a buggy mess,

[–] [email protected] 2 points 5 months ago (1 children)

Very often games are mediocre and/ or not even fully finished which results in a buggy mess,

AAA trash, sure
Indie games are often 10-20 USD and totally worth the money

[–] [email protected] 1 points 5 months ago

Sadly indie games more and more scratch on the 45€ mark and it sucks.