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The developer of The Day Before seems to be deleting evidence that it was ever an MMO game
(www.pcgamesn.com)
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You are saying that getting people to do work for you by promising them something in return, means nothing, that you can break that promise whenever you want.
That's what a scammer would say.
No, I'm a foss dev, and I speak for all of us when I ask you to please not join any of our communities.
Also I'm calling you out. You need to put up or shut up evidence of where that developer said that he would release his code as open source. And that he would do it in return for you testing it.
Sure, I'll write your name down in the black book. What's your GitHub nick, or wherever you keep your stuff?
From the article:
https://wedistribute.org/2023/12/artemis-shuts-down/
Implying the code was supposed to get released. You may want to ask the article's author about where they got that out.
I'm mostly with you but "didn't want to release prematurely" is not a promise, as you can never know when one sees code as matured.
The promise I'm referring to, is to "release the code".
(long version)
I understand the thought process of people not wanting to show how messy their pre-production code is... but that's why, following semver rules, you mark it as a version "0.x.y". It's not an exam, it's nothing to be ashamed of, anyone who's written code knows that's how things work, and it's on the community to be understanding of this, so the "initial dev" of an open source project should feel confident in releasing a tangled mess, no less no more.
Promising the code, then disappearing without giving a community that's invested in the project a chance to take over, is what I find fishy.
I've nothing to say more on topic. Off topic, people may be quite different and even if objectively there should be nothing bad in releasing pre-production, they may find it sensitive + there might be someone to actively offend for that. I only encountered the former, luckily