this post was submitted on 07 Dec 2023
537 points (87.7% liked)
Asklemmy
43896 readers
955 users here now
A loosely moderated place to ask open-ended questions
Search asklemmy π
If your post meets the following criteria, it's welcome here!
- Open-ended question
- Not offensive: at this point, we do not have the bandwidth to moderate overtly political discussions. Assume best intent and be excellent to each other.
- Not regarding using or support for Lemmy: context, see the list of support communities and tools for finding communities below
- Not ad nauseam inducing: please make sure it is a question that would be new to most members
- An actual topic of discussion
Looking for support?
Looking for a community?
- Lemmyverse: community search
- sub.rehab: maps old subreddits to fediverse options, marks official as such
- [email protected]: a community for finding communities
~Icon~ ~by~ ~@Double_[email protected]~
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
All of the best games ever made have been janky as hell. Highly polished games are usually that way because they avoided doing anything interesting and just did things that had been figured out by previous games.
I guess I agree. At the end of the day itβs very subjective and it can all just depends on your luck and patience too (the game crashing 5 times in a row for me was my breaking point). I had no such issues with Alan Wake 2, Hi-Fi Rush, Street Fighter 6 and ToTK, which for me rank above bg3 just because I was never frustrated with those games (just myself when I messed up).