this post was submitted on 30 Nov 2023
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Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ
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You got me there. Doing stuff like that on other platforms like the Switch totally prevented piracy, so I suppose it's a good thing they didn't do it on a system that thousands of devs know down to the kernel without having to reverse engineer.
You said prevent, not eliminate. There's tens of thousands of ways to prevent piracy. They are not infallible, but they are preventatives.
There is nothing on this earth that will eliminate piracy.
Where would you like to move the goalposts now?
Anytime you're reduced to arguing semantics, it's not even an argument worth engaging in. So I'm not going to bother responding further to you.
That's not moving goalposts, you're just arguing semantics. People generally think of eliminate when they say prevent in this kind of conversation....
If anything if they went "prevention" and not "eliminate" like in your sense...it would be even dumber because it would just make the steamdeck a more restrictive x86-processor computer compared to the systems people were already comparing it to up until it's release
Imagine how it would've gone down if people were saying "Of course you can do that, it's a PC" if people responded with "Yeah, except it's 10x harder to do things you could normally do on PC". They wanted it to be close to how a PC is, it was part of the advertising campaign.
If you think that the goal of anti piracy measures is to be an impenetrable barrier, you've completely misunderstood the assignment.
The idea isn't to be literally impossible, but to be so hard to do that even the moderate tech heads won't bother.
The likes of Nintendo don't care if 12 people are pirating their games, what they want to prevent is situations line the PlayStation Portable, where almost everyone was cracking that fucker wide open and there was a shit ton of piracy.
Nintendo is incompetent.
PS5 and Xbox both control what runs on their systems perfectly fine.
Nintendo was super competent with the Switch, their kernel is actually ridiculously secure. I'm pretty sure if Nvidia hadn't messed up, we would still be scratching our heads with the Switch.