this post was submitted on 12 May 2025
174 points (97.3% liked)

Games

18979 readers
682 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 3 points 1 day ago (1 children)

Epic has fortnite and the FUCKING UNREAL ENGINE THAT REPLACED THE QUAKE 2 ENGINE FOR BEING USED IN EVERYTHING.

I think they're on an even ground.

[–] [email protected] 0 points 1 day ago* (last edited 1 day ago) (1 children)

If you're building a game, and you build it on Unreal engine, so it's handling literally all of the rendering, development tooling, animation engine, game logic engine, etc. etc. you'll pay Epic a smaller percentage than you'll pay Valve for hosting your exe file in cloud storage with some reviews and comments.

Think 5% vs 30%.

[–] [email protected] 2 points 1 day ago (1 children)

Yeah, sure. Epic recieved 5% of basically 90% of games being released from about 2003 to fuck knows when.

[–] [email protected] -1 points 1 day ago (2 children)

Yeah, for building most of those games. Valve has recieved 30% for doing fuck all. Why are you so adamantly defending them?

[–] [email protected] 1 points 9 hours ago

Valve literally hosts petabytes of game data and allows any user to download them at any time. That's not nothing, data storage is very expensive, and users are charged nothing for it. They provide a service to not only the customers, but also the developers. Steam has so many backend features that allow devs to skip so many networking steps that can otherwise be a huge nightmare. Not sure why you think they are literally just a webpage that has a purchase button next to a game.

[–] [email protected] 2 points 1 day ago (1 children)

for building most of those games

providing an engine does not build the game.

Valve has recieved 30% for doing fuck all. Why are you so adamantly defending them?

I'm not defending valve, I'm attacking epic

[–] [email protected] 0 points 22 hours ago* (last edited 22 hours ago)

for building most of those games

providing an engine does not build the game.

Well good thing I said "most" of a game. Go ahead and write your game logic and then tell me how you get it to render graphics on a screen without any engine code.

Valve has recieved 30% for doing fuck all. Why are you so adamantly defending them?

I'm not defending valve, I'm attacking epic

Yeah, in the context of a discussion about whether or not Valve is overcharging customers.

Jesus Christ, keep up.