this post was submitted on 28 Apr 2025
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For many gamers, this week's release of The Elder Scrolls IV: Oblivion Remastered has provided a good excuse to revisit a well-remembered RPG classic from years past. For others, it's provided a good excuse to catch up on a well-regarded game that they haven't gotten around to playing in the nearly two decades since its release.

I'm in that second group. While I've played a fair amount of Skyrim (on platforms ranging from the Xbox 360 to VR headsets) and Starfield, I've never taken the time to go back to the earlier Bethesda Game Studios RPGs. As such, my impressions of Oblivion before this Remaster have been guided by old critical reactions and the many memes calling attention to the game's somewhat janky engine.

Playing through the first few hours of Oblivion Remastered this week, without the benefit of nostalgia, I can definitely see why Oblivion made such an impact on RPG fans in 2006. But I also see all the ways that the game can feel a bit dated after nearly two decades of advancements in genre design.

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[โ€“] [email protected] 2 points 1 day ago (1 children)

Yeah I definitely remember oblivion gates being a drag, but I only ever did the main campaign on one character so I never bothered with them on subsequent plays. Anyone know if the new version modifies the gates at all?

[โ€“] [email protected] 2 points 17 hours ago

As far as I know, the new version didn't change a single thing other than graphics and maybe some bugs. Right now, I am doing an oblivion gate and I am just running through without fighting anyone. I actually just turned my steamdeck on and was in the last room. It was too easy and much better that way.