this post was submitted on 30 Mar 2025
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Linux

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Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).

Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.

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The diversity of Linux distributions is one of its strengths, but it can also be challenging for app and game development. Where do we need more standards? For example, package management, graphics APIs, or other aspects of the ecosystem? Would such increased standards encourage broader adoption of the Linux ecosystem by developers?

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[–] [email protected] 9 points 4 days ago* (last edited 4 days ago) (1 children)

Disagree - making it harder to ship proprietary blob crap "for Linux" is a feature, not a bug.

[–] [email protected] 2 points 3 days ago

That's a fair disagreement to have, and a sign that you're fighting bigger battles than just getting software to work.

Static linking really is only an issue for proprietary software. Free software will always give users the option to fix programs that break due to updated dependencies.