this post was submitted on 26 Mar 2025
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Linux Gaming
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Linux native games are great as long as the engine is open source. If it's closed source, it will eventually stop running on up-to-date distros some time after the developer stops updating it. For closed source games, it would be better to develop for excellent wine/proton compatibility so the game will continue to be playable long after it stops getting updates.
Good point indeed. Thanks :)
Closed-source games should be packaged including their dependencies (e.g. like an AppImage or whatever) rather than relying on OS-provided shared libraries.