this post was submitted on 07 Sep 2023
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Gaming
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I loved that you could build temples and get specialty priests for 5 different gods, but never more than two in one level, because some of the gods were opposed to others, including the one I never used because they were monotheists and I didn't want to give up all other types of priests.
Also that every hero type had their own priorities and preferences and would do what they preferred barring a significant bounty on something else. Also that Rogues could fuck you over if a hero died and you wanted to use the resurrection spell on them because a rogue near where they died might just rob their grave.
Artemis Spaceship Bridge Simulator did it before that, in 2010. ST: Bridge Crew is more or less "Artemis but with Star Trek branding". Artemis just released a remake/sequel-sort-of-thing a bit over a month ago (called Artemis Cosmos, though it's had a...rocky...launch so far) that's a complete rewrite from the ground up.
And when I say they did it first, I mean to the point that some of the reviews describe Artemis by likening it to being a member of the bridge crew on the Enterprise, because there wasn't a game like that on the market.
Under known, under appreciated but fantastic.