this post was submitted on 10 Mar 2025
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Greentext

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[โ€“] [email protected] 3 points 2 days ago (1 children)

It's also connected to a performance feature. They can load lower resolution textures for faraway objects. You can do this without the blurring effect of DoF, but it's less jarring if you can blur it.

[โ€“] [email protected] 3 points 2 days ago

The cost of DoF rendering far outweighs the memory savings of using reduced texture sizes, especially on older hardware where memory would be at a premium