this post was submitted on 10 Mar 2025
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[โ€“] [email protected] 35 points 3 days ago (1 children)

Yes, it makes sense in a game where the designer already knows where the important action is and controls the camera to focus on it. It however does not work in a game where the action could be anywhere and camera doesn't necessarily focus on it.

[โ€“] [email protected] 9 points 3 days ago

Yup, or if they're covering up hardware deficiency, like Nintendo sometimes does. And even then, they generally prefer to just make everything a little fuzzy, like BotW.