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Starfield group fixing Bethesda's bugs say their job is tough as mods feel an afterthought
(www.eurogamer.net)
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This was my thought. Bethesda games are considered great because of the modability. Until the tools are released it seems like a hassle to do anything more than simple. Especially knowing that it will just be replaced when the tools come out.
Plus you can spend the time roadmapping it/playing vanilla and really dial in what you want to do.