this post was submitted on 26 Jan 2025
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It was fun. I didn’t overthink it. It was just Halo, but more like what I thought it would’ve been like, back in the day, if we could’ve gotten an actual Halo.
If you think about it, the thing is huge, and would be massive & tedious to traverse. It never felt that way in the old game, where it was all linear sections connected by cutscenes.
Halo Infinite was closer to that.
Everything you mentioned wasn’t even a factor to me.