this post was submitted on 05 Nov 2023
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Yes, we can. Gamers and computer nerds have been measuring performance for decades. For example, see https://www.userbenchmark.com and https://www.digitalfoundry.net.
You could develop a benchmark around the DS version of Tetris, I suppose, but that doesn’t seem like a useful benchmark to me.
The rest of your question seems to be a value judgement that graphically intensive games are “wasting all that potential”. Kind of ironic considering you appear to be asking for objective ways to measure performance.
That's a pretty high caliber shot to miss the point with