this post was submitted on 08 Jan 2025
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64-bit brings a lot of benefits - can use more RAM directly, more opcodes and lots more registers allow code to run much more efficiently - but for a programme that I just want to open, click on a couple of times and then for it to be almost completely out of the way, those aren't the biggest selling points. In fact, definitely supporting 32-bit for older games might be better. They might just not want the maintenance headache of supporting two builds.
A 32 bit client means even if the game you want to play is 64 bit, you still have to install all the 32 bit system libraries to make it work.